world_setup:game_features:flags
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| world_setup:game_features:flags [2020/03/14 23:17] – mit | world_setup:game_features:flags [2025/05/28 18:58] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 32: | Line 32: | ||
| ==== Static ' | ==== Static ' | ||
| - | In addition to the pick-upable flags, you can add static ' | + | In addition to the pick-upable flags, you can add static ' |
| - | To add a static capture point, use the (odd) command **.crowflag** ; which adds the point at the closest tile corner. | + | To add a static capture point, use the (odd) command **.crowflag** ; which adds the point at the closest tile corner.\\ |
| - | The height at which the crowflag appears is determined by the RC height mode : ***settings** -> **Subgame** -> **Robocrow Height Mode** | + | The height at which the crowflag appears is determined by the RC height mode : ***settings** -> **Subgame** -> **Robocrow Height Mode**\\ |
| - | GameSettings()-> | ||
world_setup/game_features/flags.1584227846.txt.gz · Last modified: (external edit)
