scripting:reference:system_functions:subgamefunctions
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| scripting:reference:system_functions:subgamefunctions [2020/03/11 23:10] – [SubgameGetStat] mit | scripting:reference:system_functions:subgamefunctions [2025/05/28 18:58] (current) – external edit 127.0.0.1 | ||
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| ==== SubgameJoin ==== | ==== SubgameJoin ==== | ||
| + | SubgameJoin( SubgameID, PlayerID) | ||
| + | |||
| ==== SubgameLeave ==== | ==== SubgameLeave ==== | ||
| ==== SubgameReset ==== | ==== SubgameReset ==== | ||
| Line 29: | Line 31: | ||
| ==== SubgameActivateScoreboard ==== | ==== SubgameActivateScoreboard ==== | ||
| ==== SubgameActivatePlayerListScores ==== | ==== SubgameActivatePlayerListScores ==== | ||
| + | ^ Format | SubgameActivatePlayerListScores ( Subgame_Num, | ||
| + | ^ Description | Activates the Player List Scores display for the participants of the subgame. Use commands *setplayerlistscore and *incplayerlistscore to update the player score and then functions like **SubgameGetHighestPlayerListScore** can be used to determine the subgame winners | | ||
| + | ^ Parameters | Subgame number \\ Mode | | ||
| + | ^ Example | TBD | | ||
| ===== Subgame Stats & Scores ===== | ===== Subgame Stats & Scores ===== | ||
scripting/reference/system_functions/subgamefunctions.1583968252.txt.gz · Last modified: (external edit)
