scripting:reference:system_functions:subgamefunctions
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| scripting:reference:system_functions:subgamefunctions [2020/02/03 03:23] – [Messaging and alerts] mit | scripting:reference:system_functions:subgamefunctions [2025/05/28 18:58] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 7: | Line 7: | ||
| ==== SubgameJoin ==== | ==== SubgameJoin ==== | ||
| + | SubgameJoin( SubgameID, PlayerID) | ||
| + | |||
| ==== SubgameLeave ==== | ==== SubgameLeave ==== | ||
| ==== SubgameReset ==== | ==== SubgameReset ==== | ||
| Line 29: | Line 31: | ||
| ==== SubgameActivateScoreboard ==== | ==== SubgameActivateScoreboard ==== | ||
| ==== SubgameActivatePlayerListScores ==== | ==== SubgameActivatePlayerListScores ==== | ||
| + | ^ Format | SubgameActivatePlayerListScores ( Subgame_Num, | ||
| + | ^ Description | Activates the Player List Scores display for the participants of the subgame. Use commands *setplayerlistscore and *incplayerlistscore to update the player score and then functions like **SubgameGetHighestPlayerListScore** can be used to determine the subgame winners | | ||
| + | ^ Parameters | Subgame number \\ Mode | | ||
| + | ^ Example | TBD | | ||
| - | === Subgame Stats & Scores === | + | ===== Subgame Stats & Scores |
| ' | ' | ||
| ==== SubgameGetStat==== | ==== SubgameGetStat==== | ||
| - | ^ Format | SubgameGetStat( | + | ^ Format | SubgameGetStat( Subgame_Num, |
| ^ Description | Gets the value of a named stat (variable) within a subgame | | ^ Description | Gets the value of a named stat (variable) within a subgame | | ||
| ^ Parameters | Subgame number \\ Stat name | | ^ Parameters | Subgame number \\ Stat name | | ||
| Line 47: | Line 53: | ||
| ==== SubgameIncrementScore ==== | ==== SubgameIncrementScore ==== | ||
| - | === Subgame information === | + | ===== Subgame information |
| These functions provide information about the general state of the subgame and the players in it. | These functions provide information about the general state of the subgame and the players in it. | ||
| Line 58: | Line 64: | ||
| ==== SubgameGetTimerRemaining ==== | ==== SubgameGetTimerRemaining ==== | ||
| - | === Subgame conclusion information === | + | ===== Subgame conclusion information |
| This set of functions allow you to calculate victory conditions, for instance, by calculating how many players reached a certain threshold or who got the highest score. | This set of functions allow you to calculate victory conditions, for instance, by calculating how many players reached a certain threshold or who got the highest score. | ||
scripting/reference/system_functions/subgamefunctions.1580700221.txt.gz · Last modified: (external edit)
