scripting:reference:system_functions:subgamefunctions
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
scripting:reference:system_functions:subgamefunctions [2020/02/02 21:23] – [Messaging and alerts] mit | scripting:reference:system_functions:subgamefunctions [2023/04/15 11:43] (current) – [SubgameJoin] mit | ||
---|---|---|---|
Line 7: | Line 7: | ||
==== SubgameJoin ==== | ==== SubgameJoin ==== | ||
+ | SubgameJoin( SubgameID, PlayerID) | ||
+ | |||
==== SubgameLeave ==== | ==== SubgameLeave ==== | ||
==== SubgameReset ==== | ==== SubgameReset ==== | ||
Line 29: | Line 31: | ||
==== SubgameActivateScoreboard ==== | ==== SubgameActivateScoreboard ==== | ||
==== SubgameActivatePlayerListScores ==== | ==== SubgameActivatePlayerListScores ==== | ||
+ | ^ Format | SubgameActivatePlayerListScores ( Subgame_Num, | ||
+ | ^ Description | Activates the Player List Scores display for the participants of the subgame. Use commands *setplayerlistscore and *incplayerlistscore to update the player score and then functions like **SubgameGetHighestPlayerListScore** can be used to determine the subgame winners | | ||
+ | ^ Parameters | Subgame number \\ Mode | | ||
+ | ^ Example | TBD | | ||
- | === Subgame Stats & Scores === | + | ===== Subgame Stats & Scores |
' | ' | ||
==== SubgameGetStat==== | ==== SubgameGetStat==== | ||
- | ^ Format | SubgameGetStat( | + | ^ Format | SubgameGetStat( Subgame_Num, |
^ Description | Gets the value of a named stat (variable) within a subgame | | ^ Description | Gets the value of a named stat (variable) within a subgame | | ||
^ Parameters | Subgame number \\ Stat name | | ^ Parameters | Subgame number \\ Stat name | | ||
Line 47: | Line 53: | ||
==== SubgameIncrementScore ==== | ==== SubgameIncrementScore ==== | ||
- | === Subgame information === | + | ===== Subgame information |
These functions provide information about the general state of the subgame and the players in it. | These functions provide information about the general state of the subgame and the players in it. | ||
Line 58: | Line 64: | ||
==== SubgameGetTimerRemaining ==== | ==== SubgameGetTimerRemaining ==== | ||
- | === Subgame conclusion information === | + | ===== Subgame conclusion information |
This set of functions allow you to calculate victory conditions, for instance, by calculating how many players reached a certain threshold or who got the highest score. | This set of functions allow you to calculate victory conditions, for instance, by calculating how many players reached a certain threshold or who got the highest score. | ||
scripting/reference/system_functions/subgamefunctions.1580700221.txt.gz · Last modified: 2020/02/02 21:23 by mit