scripting:reference:system_functions:buildinginformationfunctions
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scripting:reference:system_functions:buildinginformationfunctions [2023/07/23 12:40] – [Related System Values] mit | scripting:reference:system_functions:buildinginformationfunctions [2023/08/22 10:42] (current) – [Building Information Functions] mit | ||
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System functions that provide information about a building and its contents, and allow you to control the building UI. | System functions that provide information about a building and its contents, and allow you to control the building UI. | ||
+ | |||
+ | Unless otherwise stated, these functions refer to the building currently being accessed by the player. (This can be overriden using SetBuildingContext). | ||
==== sysAmountInStocks ==== | ==== sysAmountInStocks ==== | ||
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**$gBuildingCapacity** : Capacity value of the building (e.g. for homes)\\ | **$gBuildingCapacity** : Capacity value of the building (e.g. for homes)\\ | ||
**$gBuildingSpaceRemaining** : Remaining capacity of the building (e.g. for homes)\\ | **$gBuildingSpaceRemaining** : Remaining capacity of the building (e.g. for homes)\\ | ||
+ | **$gBuildingTown** : Town building num of the town the building is in (or 0 if the building is not in a town)\\ | ||
**$gBuildingScriptParam**, | **$gBuildingScriptParam**, | ||
**$gBuildingEfficiency**, | **$gBuildingEfficiency**, |
scripting/reference/system_functions/buildinginformationfunctions.1690134010.txt.gz · Last modified: 2023/07/23 12:40 by mit