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scripting:reference:system_functions:buildinginformationfunctions

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scripting:reference:system_functions:buildinginformationfunctions [2023/07/22 08:21] mitscripting:reference:system_functions:buildinginformationfunctions [2023/08/22 10:42] (current) – [Building Information Functions] mit
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 System functions that provide information about a building and its contents, and allow you to control the building UI. System functions that provide information about a building and its contents, and allow you to control the building UI.
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 +Unless otherwise stated, these functions refer to the building currently being accessed by the player. (This can be overriden using SetBuildingContext).
  
 ==== sysAmountInStocks ==== ==== sysAmountInStocks ====
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-**$gBuildingNum**, **$gBuildingAccessNum**, **$gBuildingScriptParam****$gBuildingX**, **$gBuildingY****$gBuildingCode**, **$gBuildingOwnerID**, **$gBuildingNumEmployees**, **$gBuildingMaxEmployees**, **$gBuildingSalePrice**, **$gBuildingWage**, **$gBuildingWorldX**, **$gBuildingWorldY**, **$gBuildingInvestment**,  +**$gBuildingX**, **$gBuildingY** : X,Y location of the building in map coords (default 0 -> 255)\\ 
-**$gBuildingEfficiency**, **$gBuildingScore**, **$gBuildingType**, **$gBuildingDamage**, **$gBuildingTeam**+**$gBuildingCode** : Building type code - the number of the building type in the buildings editor list\\ 
 +**$gBuildingNum**, **$gBuildingAccessNum** : Unique ID number of the specific building being accessed \\ 
 +**$gBuildingWorldX**, **$gBuildingWorldY** : X,Y location of the building in world coords\\ 
 +**$gBuildingTeam** : Team the building belongs to (or 0 if none)\\ 
 +**$gBuildingCapacity** : Capacity value of the building (e.g. for homes)\\ 
 +**$gBuildingSpaceRemaining** : Remaining capacity of the building (e.g. for homes)\\ 
 +**$gBuildingTown** : Town building num of the town the building is in (or 0 if the building is not in a town)\\ 
 +**$gBuildingScriptParam**, **$gBuildingOwnerID**, **$gBuildingNumEmployees**, **$gBuildingMaxEmployees**, **$gBuildingSalePrice**, **$gBuildingWage**,  **$gBuildingInvestment**,  
 +**$gBuildingEfficiency**, **$gBuildingScore**, **$gBuildingType**, **$gBuildingDamage**, 
  
 ===== Collated Player Building Information ===== ===== Collated Player Building Information =====
scripting/reference/system_functions/buildinginformationfunctions.1690032115.txt.gz · Last modified: 2023/07/22 08:21 by mit

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