scripting:reference:scriptingmainui
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scripting:reference:scriptingmainui [2020/03/09 20:05] – [ScriptedOption command] mit | scripting:reference:scriptingmainui [2023/09/14 08:43] (current) – [ScriptedOption command] mit | ||
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==== Notification messages ==== | ==== Notification messages ==== | ||
- | FIXME: | + | The notification system provides a list of messages that are shown to the user on the left side of the screen. The messages disappear after a defined time (a few seconds by default but they can be made to last longer), and if multiple messages are triggered they are queued |
+ | |||
+ | Notification | ||
+ | |||
+ | ==== Main On-screen Message ==== | ||
+ | |||
+ | You can use the commands: | ||
+ | ***setmainscore [PLAYER_NAME], | ||
+ | ***setmainmsg [PLAYER_NAME], | ||
+ | .. to set a message which is permanently displayed at the top left of the player' | ||
==== ScriptedOption command ===== | ==== ScriptedOption command ===== | ||
Line 56: | Line 65: | ||
30 - Additional netrek mode button: $ icon when in orbit - Triggers **Event( " | 30 - Additional netrek mode button: $ icon when in orbit - Triggers **Event( " | ||
31 - Additional netrek mode button: i icon when in orbit - Triggers **Event( " | 31 - Additional netrek mode button: i icon when in orbit - Triggers **Event( " | ||
+ | 32 - Customises the standard building interface 'Extra Info' option. - Triggers **Event( " | ||
+ | 33 - Additonal button on the building stockroom interface - Triggers **Event( " | ||
scripting/reference/scriptingmainui.1583802309.txt.gz · Last modified: 2020/03/09 20:05 by mit