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releasenotes:early [2020/03/07 18:19] mitreleasenotes:early [2020/03/11 19:49] (current) – [v0.008] mit
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 Fooli recently dug out the first set of release notes from an old harddrive: Fooli recently dug out the first set of release notes from an old harddrive:
  
 +**(Sometime late 2000)**\\
 ==== A tractor v0.001 ==== ==== A tractor v0.001 ====
 A landscape, a mapping and object system demonstrated by trees and fireworks, a tractor,  A landscape, a mapping and object system demonstrated by trees and fireworks, a tractor, 
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 a chat and console command system, and um, errr, the day-cycle stuff from ages ago. a chat and console command system, and um, errr, the day-cycle stuff from ages ago.
 So, what Tractor be, is a small DirectX 8 prog allowing a few ppl to dodigly drive tractors about online. Maybe. So, what Tractor be, is a small DirectX 8 prog allowing a few ppl to dodigly drive tractors about online. Maybe.
-{{ :releasenotes:screen2.gif?400 |}}+
 ==== v0.002 ==== ==== v0.002 ====
 Fixed the warning message thing that crashed it when comm errors came up. Thats all. Fixed the warning message thing that crashed it when comm errors came up. Thats all.
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 Noticed that the control didnt work right at different frame rates, so fixed that. And theres a player list. And an Noticed that the control didnt work right at different frame rates, so fixed that. And theres a player list. And an
 FPS counter (on the F1 debug screen). FPS counter (on the F1 debug screen).
 +{{ :releasenotes:screen2.gif?400 |}}
  
 ==== v0.005b & Server v0.11 ==== ==== v0.005b & Server v0.11 ====
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 **30 Jan 2001**\\ **30 Jan 2001**\\
-(I rearranged version numbers at this point so that client and server versions are related)\\+//(I rearranged version numbers at this point so that client and server versions are consistent)//\\
 ==== v0.008 ==== ==== v0.008 ====
 Map editing comms added, allowing terrain and static object modifications. Lens flares on headlights. (Without detection Map editing comms added, allowing terrain and static object modifications. Lens flares on headlights. (Without detection
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 Building modification and update added.  Added *savemap, *loadmap and various other console functions. Building modification and update added.  Added *savemap, *loadmap and various other console functions.
 Added the ServerConfig.txt that allows you to change the name of the server,its welcoming message and the name of the Owner. Added the ServerConfig.txt that allows you to change the name of the server,its welcoming message and the name of the Owner.
-Added God & Owner authorisation levels. Added basic password encryption(Ain't hard to hack if you're that way inclined, so  +Added God & Owner authorisation levels. Encrypted passwords on server. The last accessed IP, horn and drawdistance are now stored in the client config file.
-I wouldnt bother ;] ) The last accessed IP, horn and drawdistance are now stored in the client config file.+
 Added a temporary initialisation screen, and reordered the initialisation so the window appears early. Added a temporary initialisation screen, and reordered the initialisation so the window appears early.
 Added the line renderer and the construction screen that uses it. Fuel counting activated. Added the line renderer and the construction screen that uses it. Fuel counting activated.
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 {{ :releasenotes:scoresaramw.gif?200 |}} {{ :releasenotes:scoresaramw.gif?200 |}}
 ==== A tractor v0.01 ==== ==== A tractor v0.01 ====
-The next earliest reference to any kind of dated version of the game i've found so far is through the waybackmachine site for a-tractor.com, which indicates:\\+//The next earliest reference to any kind of dated version of the game i've found so far is through the waybackmachine site for a-tractor.com, which indicates://\\
 \\ \\
 **Latest update : 30th Nov 2001 - 0.01a**\\ **Latest update : 30th Nov 2001 - 0.01a**\\
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 .. and according to the associated docs & forum snapshots this had a couple of hosted worlds, various building types (including petrol stations), families of some sort and lots of trading goin on. I have no memory of any of this :]\\ .. and according to the associated docs & forum snapshots this had a couple of hosted worlds, various building types (including petrol stations), families of some sort and lots of trading goin on. I have no memory of any of this :]\\
 \\ \\
-(You'll note in subsequent records that there was at least two v0.01s, following the First Great Version Numbering Schism.)\\ +<note>(You'll note in subsequent records that there was at least two v0.01s, following the First Great Version Numbering Schism.)</note> 
-\\ +//Then a bit of a gap in the records until..//
-Bit of a gap follows until..+
 \\ \\
 ==== Sunday September 21, 2003 ==== ==== Sunday September 21, 2003 ====
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 \\ \\
  
-I'm not sure what that was about.. stardrive, most likely. I guess it was after this (in 2004) when space was added and the game changed to being 'The Universal' for a long while, and the next v0.01 got done..+//I'm not sure what that was about.. stardrive, most likely. I guess it was after this (in 2004) when space was added and the game changed to being 'The Universal' for a long while, and the next v0.01 got done..//
  
 =====Release notes by year===== =====Release notes by year=====
releasenotes/early.1583626791.txt.gz · Last modified: 2020/03/07 18:19 by mit

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