releasenotes:2012
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
releasenotes:2012 [2020/02/19 14:33] – [0.61.1] mit | releasenotes:2012 [2020/03/07 18:50] (current) – mit | ||
---|---|---|---|
Line 1: | Line 1: | ||
===== 2012 Release Notes ===== | ===== 2012 Release Notes ===== | ||
- | \\ | + | {{ : |
**19-Jan-2012**\\ | **19-Jan-2012**\\ | ||
====0.60.7==== | ====0.60.7==== | ||
Line 84: | Line 84: | ||
basic barter screens implementation | basic barter screens implementation | ||
added *unlockplayerchat &# | added *unlockplayerchat &# | ||
- | </ | ||
- | **15-Apr-2012**\\ | ||
- | ====0.61.7==== | ||
- | < | ||
- | - inventory mode 1 now stops user having more than one basket | ||
- | - showtask [NAME], *resettasks and other task manager admin stuff | ||
- | - fixed crash when removing an item during a task callback | ||
- | - prevented bartering with a person in a task | ||
- | - added *reloadcommandaccess | ||
- | - added animation control mode 2 that makes use of pose anims | ||
- | - added option to disable all music streams | ||
- | - added current task screen | ||
- | - fixed player variables getting reset on health decay death (its up to the script to reset them if needed) | ||
- | - added & | ||
- | - changing player level with *setlevel now replicates to all connected | ||
- | - added ItemAdded and ItemRemoved events | ||
- | - fixed bug in default vehicle mode 25 (level dependent vehicles) | ||
- | - starting building the battles system | ||
- | - added pause and cancel task functionality | ||
- | - moved script output to its own tab on the windows world server | ||
- | - added bloodsplat stuff | ||
- | - functions in script language | ||
- | - fixes for comment handling in scripting language | ||
- | - added skills list to world editor menu | ||
- | - various reworkings of the script engine, including full support for param passing to functions, and moved the local variable list into the codeblock structure | ||
- | - added *setcrow & | ||
- | - added follower replication | ||
- | - added follower flag display | ||
- | - added server warning messages when barter fails | ||
- | - fixed the alignment of text when selecting multiple items in barter screen | ||
- | - added BattleSurrender and BattleLeave events | ||
- | - added %TARGET% | ||
- | - added $gPlayerFollowing and $gPlayerNumFollowing | ||
- | - SetContext and RestoreContext | ||
- | - moved all script output to script window | ||
- | - more battles stuff.. battle groupings and opponent selection for > 2 players, finished off battle surrender sequence | ||
- | - changed ~ chat messages to be for ' | ||
- | - added life -> death effect 8, same as 0 but keeps skills | ||
</ | </ | ||
\\ | \\ | ||
Line 200: | Line 162: | ||
- stopped ' | - stopped ' | ||
- added building field ' | - added building field ' | ||
+ | </ | ||
+ | {{ : | ||
+ | **15-Apr-2012**\\ | ||
+ | ====0.61.7==== | ||
+ | < | ||
+ | - inventory mode 1 now stops user having more than one basket | ||
+ | - showtask [NAME], *resettasks and other task manager admin stuff | ||
+ | - fixed crash when removing an item during a task callback | ||
+ | - prevented bartering with a person in a task | ||
+ | - added *reloadcommandaccess | ||
+ | - added animation control mode 2 that makes use of pose anims | ||
+ | - added option to disable all music streams | ||
+ | - added current task screen | ||
+ | - fixed player variables getting reset on health decay death (its up to the script to reset them if needed) | ||
+ | - added & | ||
+ | - changing player level with *setlevel now replicates to all connected | ||
+ | - added ItemAdded and ItemRemoved events | ||
+ | - fixed bug in default vehicle mode 25 (level dependent vehicles) | ||
+ | - starting building the battles system | ||
+ | - added pause and cancel task functionality | ||
+ | - moved script output to its own tab on the windows world server | ||
+ | - added bloodsplat stuff | ||
+ | - functions in script language | ||
+ | - fixes for comment handling in scripting language | ||
+ | - added skills list to world editor menu | ||
+ | - various reworkings of the script engine, including full support for param passing to functions, and moved the local variable list into the codeblock structure | ||
+ | - added *setcrow & | ||
+ | - added follower replication | ||
+ | - added follower flag display | ||
+ | - added server warning messages when barter fails | ||
+ | - fixed the alignment of text when selecting multiple items in barter screen | ||
+ | - added BattleSurrender and BattleLeave events | ||
+ | - added %TARGET% | ||
+ | - added $gPlayerFollowing and $gPlayerNumFollowing | ||
+ | - SetContext and RestoreContext | ||
+ | - moved all script output to script window | ||
+ | - more battles stuff.. battle groupings and opponent selection for > 2 players, finished off battle surrender sequence | ||
+ | - changed ~ chat messages to be for ' | ||
+ | - added life -> death effect 8, same as 0 but keeps skills | ||
</ | </ | ||
\\ | \\ | ||
Line 343: | Line 344: | ||
etc. | etc. | ||
</ | </ | ||
+ | {{ : |
releasenotes/2012.1582144391.txt.gz · Last modified: 2020/02/19 14:33 by mit