releasenotes:2011
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
releasenotes:2011 [2020/02/19 14:38] – mit | releasenotes:2011 [2020/03/07 18:43] (current) – mit | ||
---|---|---|---|
Line 1: | Line 1: | ||
+ | ===== 2011 Release Notes ===== | ||
+ | {{ : | ||
**16 May 2011**\\ | **16 May 2011**\\ | ||
====0.55.0==== | ====0.55.0==== | ||
Line 44: | Line 46: | ||
Just a minor, maintenance release this one. (Most of these probably won't mean much to most people, but i figured i'd put all the notes up for curiosity' | Just a minor, maintenance release this one. (Most of these probably won't mean much to most people, but i figured i'd put all the notes up for curiosity' | ||
- | - [b: | + | - Added shadow volume settings in graphics options |
(Biplaneworld now demonstrates this new tech fairly nicely, if you have the hardware for it. Shadows in space can be nice but are very much WIP) | (Biplaneworld now demonstrates this new tech fairly nicely, if you have the hardware for it. Shadows in space can be nice but are very much WIP) | ||
Line 59: | Line 61: | ||
</ | </ | ||
\\ | \\ | ||
+ | {{ : | ||
**9-June-2011**\\ | **9-June-2011**\\ | ||
====0.55.2==== | ====0.55.2==== | ||
Line 91: | Line 94: | ||
\\ | \\ | ||
**(Sometime towards the end of 2011):**\\ | **(Sometime towards the end of 2011):**\\ | ||
- | Hia, | + | "Hia, |
Figured about time i wrote these up. | Figured about time i wrote these up. | ||
A lot changed In the 6 months between 0.55.2 and 0.60 - some of it obvious (like having all the features removed :]), but most of the work has been in important back-end stuff that takes a lot of effort just to produce a client that appears to do nothing different than before. Such is the joy of programming. \\ | A lot changed In the 6 months between 0.55.2 and 0.60 - some of it obvious (like having all the features removed :]), but most of the work has been in important back-end stuff that takes a lot of effort just to produce a client that appears to do nothing different than before. Such is the joy of programming. \\ | ||
In particular, 0.60 links to new server tech that should allow the game to scale more easily. It also includes a major re-write of the graphics engine which makes conversion of the game to other platform easier. (Though thats not gonna happen anytime soon, unless someone wants to provide us with a whole load of cash). | In particular, 0.60 links to new server tech that should allow the game to scale more easily. It also includes a major re-write of the graphics engine which makes conversion of the game to other platform easier. (Though thats not gonna happen anytime soon, unless someone wants to provide us with a whole load of cash). | ||
Separately, worth noting that a lot of what's been happening lately is being driven by server script rather than client code (which gives obvious benefits when world owners want to do similar stuff but slightly differently) so a lot of things developed recently aren't actually listed here.\\ | Separately, worth noting that a lot of what's been happening lately is being driven by server script rather than client code (which gives obvious benefits when world owners want to do similar stuff but slightly differently) so a lot of things developed recently aren't actually listed here.\\ | ||
- | Anyway, heres the list of stuff from the source control logs :\\ | + | Anyway, heres the list of stuff from the source control logs :"\\ |
\\ | \\ | ||
====0.60.0==== | ====0.60.0==== | ||
Line 106: | Line 109: | ||
- Starting merging the squad and family functionality into a unified system | - Starting merging the squad and family functionality into a unified system | ||
- Fix for occasional ' | - Fix for occasional ' | ||
- | - Cutscene additions | + | - Cutscene additions |
- Further support for web-textures referencing images on http servers | - Further support for web-textures referencing images on http servers | ||
- Added ' | - Added ' | ||
Line 115: | Line 118: | ||
-Added OSDBUILDING type for OSDCreate - no background and aligned to fit on the new building access screen. | -Added OSDBUILDING type for OSDCreate - no background and aligned to fit on the new building access screen. | ||
- Fix for custom events not firing off from building access events. | - Fix for custom events not firing off from building access events. | ||
- | - New (WIP&# | + | - New (WIP) archive system for referencing a bunch of files in a single download |
- New news notification alerts &# | - New news notification alerts &# | ||
- | - New (WIP&# | + | - New (WIP) hunger and thirst mode that uses more complex nutrition calculations and variables |
- Redid lighting/ | - Redid lighting/ | ||
- Added commands to allow overriding of item use/type & nutritional values | - Added commands to allow overriding of item use/type & nutritional values | ||
Line 130: | Line 133: | ||
- Fix for being able to login to gal with an invalid username | - Fix for being able to login to gal with an invalid username | ||
- Tidied some of the downloaded file locations | - Tidied some of the downloaded file locations | ||
- | - New (WIP&# | + | - New (WIP) string variables in script |
- Graphics engine refactor | - Graphics engine refactor | ||
- | - added vehicle->extras = 7, for always run. | + | - added vehicle->extras = 7, for always run. |
- | - added graphics->welcome = 12, for a black band on the welcome image | + | - added graphics->welcome = 12, for a black band on the welcome image |
- | - added world->DisableConstructionMenu, | + | - added world->DisableConstructionMenu, |
- tweaked generic landscape renderer for small tile sizes | - tweaked generic landscape renderer for small tile sizes | ||
- Network library refactor for consistency and better modularisation | - Network library refactor for consistency and better modularisation | ||
- | - Create new login &# | + | - Create new login/Auth server, and user DB. &# |
- Added new login connect sequence | - Added new login connect sequence | ||
- added funky shadowing thing for trees, by lowering the landscape colour around each tree. | - added funky shadowing thing for trees, by lowering the landscape colour around each tree. | ||
Line 143: | Line 146: | ||
- New ' | - New ' | ||
- Added transitional effects for login sequence | - Added transitional effects for login sequence | ||
- | - Added setting | + | - Added setting: World -> Days in year, to control the number of days in a game-year |
- | - Tweaked the daytimetype 1 daycycle | + | - Tweaked the daytimetype 1 daycycle |
- | - Allowed the lottery to be disabled | + | - Allowed the lottery to be disabled |
- | - Added a few new settings for controlling hunger & thirst - a 'low rate' needs modifier | + | - Added a few new settings for controlling hunger & thirst - a 'low rate' needs modifier |
- Linked in the notification score tables to the score data generated by the server | - Linked in the notification score tables to the score data generated by the server | ||
- Added ' | - Added ' | ||
- Removed ' | - Removed ' | ||
- added OSDIMAGE type | - added OSDIMAGE type | ||
- | - added OSDEXITBUTTON type (that closes the building window when selected) | + | - added OSDEXITBUTTON type (that closes the building window when selected) |
- added OSDLISTBUTTON type and changed the original OSDBUTTON to use the game button Interface | - added OSDLISTBUTTON type and changed the original OSDBUTTON to use the game button Interface | ||
- Tidied up the death screens a bit. | - Tidied up the death screens a bit. | ||
- Tidied up the highscore notifications menu a bit | - Tidied up the highscore notifications menu a bit | ||
- | - added *sethunger | + | - added *sethunger |
- | - *sethealth | + | - *sethealth |
- | - added *showneeds | + | - added *showneeds |
- | - added "NewPlayer& | + | - added 'NewPlayer' |
- Added namesfile field ' | - Added namesfile field ' | ||
- moved the clocks about | - moved the clocks about | ||
Line 164: | Line 167: | ||
- added *buildingparam &# | - added *buildingparam &# | ||
- Added $gPlayerHunger, | - Added $gPlayerHunger, | ||
- | - Changed life-security mode 0 and added mode 5, which don't suspend health loss for players not in a building when the server is restarted. | + | - Changed life-security mode 0 and added mode 5, which don't suspend health loss for players not in a building when the server is restarted. |
- Fixed bugs caused by the owner not being recognised on startup of world until the owner logged in. | - Fixed bugs caused by the owner not being recognised on startup of world until the owner logged in. | ||
</ | </ | ||
Line 205: | Line 208: | ||
- made the capital I in the main font look less like an l | - made the capital I in the main font look less like an l | ||
- Fixed & changed the player labels | - Fixed & changed the player labels | ||
- | - added *gocrow | + | - added *gocrow |
- New PlayerTasks system and UI | - New PlayerTasks system and UI | ||
- New inventory screen layout | - New inventory screen layout | ||
Line 217: | Line 220: | ||
- added *changeinventory function, which works the same as grantitem but doesnt message the player about it. Also added *updateinventory which broadcasts any changes to the player | - added *changeinventory function, which works the same as grantitem but doesnt message the player about it. Also added *updateinventory which broadcasts any changes to the player | ||
- added $gTaskItem1, | - added $gTaskItem1, | ||
- | ( ---- Section above was 0.60.3 --- &# | ||
- | |||
Any questions? No? Good :) | Any questions? No? Good :) | ||
</ | </ |
releasenotes/2011.1582144728.txt.gz · Last modified: 2020/02/19 14:38 by mit