introduction:quickstart_guide
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introduction:quickstart_guide [2020/01/28 17:49] – external edit 127.0.0.1 | introduction:quickstart_guide [2023/05/15 05:14] (current) – mit | ||
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The world server is very flexible and allows a wide range of different gametypes and environments, | The world server is very flexible and allows a wide range of different gametypes and environments, | ||
- | Learning the ins & outs of the world server is a long process.. so lets start by forgetting about all of that and having a quick play around. | + | Learning the ins & outs of the world server is a long process.. so lets start by forgetting about all of that and having a quick play around.\\ |
- | ** Don’t Panic :] ** | + | ** Don’t Panic :] **\\ |
+ | \\ | ||
+ | ** | ||
+ | PLEASE NOTE: THIS PAGE REQUIRES UPDATING AS A LOT OF THE PROCESSES DESCRIBED HERE HAVE BEEN SIMPLIFIED AND REPLACED BY SCREENS IN THE WORLD EDITOR.\\ | ||
+ | ** | ||
===== Step 1 - Fire up a template ===== | ===== Step 1 - Fire up a template ===== | ||
- | Before you start any world building.. run the game, select Create World, choose a template and have a run about a bit. Then lets try your first command - type : | + | |
+ | Step 1: Fire up the game client, click the little cog icon, select | ||
+ | |||
+ | Select this, then ' | ||
** *say Hello World ** | ** *say Hello World ** | ||
If red text appears, then woot, You're a god. | If red text appears, then woot, You're a god. | ||
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Heres a few other basic commands that you might find useful early on.. \\ | Heres a few other basic commands that you might find useful early on.. \\ | ||
'' | '' | ||
- | ..this sets you back to the center of the map. Very handy if you get lost<br> | + | ..this sets you back to the center of the map. Very handy if you get lost |
- | '' | + | '' |
- | .. this lets you set the current time of day. '' | + | .. this lets you set the current time of day. '' |
</ | </ | ||
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Here you'll find various tools and menus that let you add things to your world and access various screens and dialogs that let you change how your world appears and operates. | Here you'll find various tools and menus that let you add things to your world and access various screens and dialogs that let you change how your world appears and operates. | ||
+ | |||
+ | The ' | ||
===== Step 4 - Explore a few settings. ===== | ===== Step 4 - Explore a few settings. ===== | ||
If you're old-skool, from the world editor you can access the raw settings values that control the overall configuration of your world. If you're really old-skool you'll access those by type ** *settings **. | If you're old-skool, from the world editor you can access the raw settings values that control the overall configuration of your world. If you're really old-skool you'll access those by type ** *settings **. | ||
- | < | + | {{http:// |
- | < | + | |
- | <img src="http:// | + | |
- | </ | + | |
Ooh.. Look at all those scary numbers!. | Ooh.. Look at all those scary numbers!. | ||
As an example, Select 'World Rules' and page down to 'Day Length' | As an example, Select 'World Rules' and page down to 'Day Length' | ||
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===== Step 5 - A quick look at the server menus ===== | ===== Step 5 - A quick look at the server menus ===== | ||
- | < | + | {{http:// |
- | <img src="http:// | + | |
- | </ | + | |
The server window itself is used to set some of your world’s options. If you don’t see a panel for your world, click the blue circle symbol in the system tray to open up your server window. | The server window itself is used to set some of your world’s options. If you don’t see a panel for your world, click the blue circle symbol in the system tray to open up your server window. | ||
The Options menu lets you change things like whether your world is passworded, how often backups are saved, which folders are used to store your world’s models, etc. Take a few minutes to look through all the options and make sure they’re set as you’d like. | The Options menu lets you change things like whether your world is passworded, how often backups are saved, which folders are used to store your world’s models, etc. Take a few minutes to look through all the options and make sure they’re set as you’d like. | ||
- | <note important> | + | |
- | This bit needs rewriting to demonstrate the process using the World Editor rather than the server panel</note> | + | // |
Next, lets have a look at changing a few textures.. | Next, lets have a look at changing a few textures.. | ||
- | < | + | {{http:// |
- | <img src="http:// | + | Go to your server menu -> **Tools** -> **Texture Selector**. This will bring up a dialog showing the list of game textures on the left, and the list of files available for use on the right. Select ‘**Auto-terrain 1**’ in the left-side window. |
- | </ | + | |
- | Go to your server menu -> <b>Tools</ | + | On the right you should now see a list of files that can be used for this texture, as well as the name of the texture currently being used. |
- | On the right you should now see a list of files that can be used for this texture, as well as the name of the texture currently being used.< | + | |
Try setting all Auto-terrain surfaces to ' | Try setting all Auto-terrain surfaces to ' | ||
- | Not half as nice, so you’ll probably want to change that back now<br> | + | |
- | You can add new textures to your server’s folders and players will automatically download the new files when they log in. If you’re feeling creative, perhaps try making (or finding on the web) a few different terrain textures and setting them to different autogen sources. Theres various other methods available for painting on your landscape (covered in more detail elsewhere).. Mucking about with terrain is fun :]< | + | Not half as nice, so you’ll probably want to change that back now |
+ | |||
+ | You can add new textures to your server’s folders and players will automatically download the new files when they log in. If you’re feeling creative, perhaps try making (or finding on the web) a few different terrain textures and setting them to different autogen sources. Theres various other methods available for painting on your landscape (covered in more detail elsewhere).. Mucking about with terrain is fun :] | ||
===== Step 6 - Your first buildings ===== | ===== Step 6 - Your first buildings ===== | ||
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===== Step 9 - Making a plane : Settings ===== | ===== Step 9 - Making a plane : Settings ===== | ||
- | Go to < | + | Go to ***settings** -> **Vehicles** and use **+** / **-** to select vehicle 3. |
+ | |||
+ | The main setting that controls how the vehicle behaves is the ‘**Control Mode**’. Have a look through the descriptions of the options there.. For a basic plane control we want control mode **2**. | ||
- | The main setting that controls | + | Next you need to set various physical properties about how the plane flies - you can define how much lift the wings generate, how much thrust |
- | Next you need to set various physical properties about how the plane flies - you can define how much lift the wings generate, how much thrust the engine has and how quickly the plane turns.< | ||
The physical property settings for the various control modes will be covered in more depth elsewhere, for now just try using the following values.. | The physical property settings for the various control modes will be covered in more depth elsewhere, for now just try using the following values.. | ||
< | < |
introduction/quickstart_guide.1580255393.txt.gz · Last modified: 2020/01/28 17:49 by 127.0.0.1