- So I can write up a guide on how to get back on your feet
- Hopefully it will help players turn it around rather than resetting and making the same mistakes
- A lot of boredom
- Back 2 game versions ago on the now long gone Zoric II, as a newbie I had wasted all my money. I came back one day and had 14s with nothing else. On that, one of my first islands, I managed to claw back money, and when the island finished I had lots of money and a few businesses to show for my hard work
- I need a new challenge, and want to show off.
The Mission
The mission is to get rich from 10s and show you how to as well. I want to tell you how to spend that 10s wisely.
This time next week we'll be millionaires, Rodney.
The Diary
Getting set up Part I:
First, I get onto the world, and ask around for a cheap Tepee to rent. After a bit of begging (I dont advise this tactic, but with 10s I got a bit desperate) and some negotiating later I manage to rent a TP for 3s a month.
Getting set up Part II:
Feeling quite pleased I go on my way for a job. Theres a butchers job at Puggys butchers for 5s a month, not a good salary since unemployment is 5s a month too. I see a player called Junk, who has bought my old butchers shop, I manage to persuade him (with a bit of charm) to give me a 10s a month job as a butcher. I go to the school to learn butcher for 1d (first skill) and take the 10s job, and the 5s job too since I can have 2 jobs on Zoric VII. Getting a job is vital if you dont have a business as you really need to bring in money so that sooner rather than later you can get a business to make money from. When getting a job always look around the world first to see if there are any jobs and if so what skills they need and which pays most. On most economy worlds you can have 2 or more jobs, so if theres 1 job for a cook at 8s and 2 for a factory worker at 5s, take the 2, means more money. To find out how many jobs you can have type *economy; this will give you vital information about the economy of the world. How many jobs u can have, how much the unemployment benefit is, how many buildings you can own, and different types of buildings. It also tells you about taxes, and government wage benefit and family benefit (if there are any).
Building up cash supplies:
After a few transfers (moving supplies from one building to another for someone) and a deal with MrPotato (who is renting me my house) to sell his houses in return for commission I have 44s5d; 15s a month coming in from jobs per month, and 3s going out for rent. As yet, I have no food and drink supplies and Im getting a little thirsty, so I better buy some soon. Try to keep your hunger and thirst bars in the green, if they turn orange you better eat something fast or you will lose health and eventually die.
Dancing in circles:
Well, I spent a few hours waiting around and occasionally doing a few transfers for a few people for a couple of sheckles. I was also dancing, (honestly) for money - 2d per dance. My dancing was mainly just moving my character back and forwards, and the only reason people paid me was because they could control me. So far I have lap danced for Dude, done the robot for silent_huey and for Calren I have done the monkey, all in all a successful money raising scheme (I wouldnt suggest this as a full time employment, it doesnt pay much)
I finally have a fair bit of money. I now have over 70s, this might not seem much, but Im on my way. Charity: Another hour or so down the line and after my hunger and thirst bar edge further up, a kind player named Dude who had far to much cheese for his liking, offered me 130 of it for free. Obviously being the poor man I am, I have no other option than to take the smelly French stuff off his hands :].
Getting things for free is good, sometimes rich or kind players will offer you things, but as in most games people dont like beggars so try to refrain from that.
Keeping thirst down:
As the time passes, the bars increase and I try to keep them low. I stay in my home whenever possible; this is to keep thirst down. When you stay in your home on most economy worlds your thirst and hunger increase is slowed. I buy a few coffees and the odd tea here and there to keep the ever rising thirst down. Try to keep thirst down or you will lose health. To regain health keep well fed by drinking beer and eating steaks; these are the best food and drink for health gain (unless the world owner has changed the names of these items).
The waiting game:
I decide to call it a night leaving at 4am to get some sleep, hoping that when I log on in the morning my 12s a month income has come good.
The morning after the night before:
Well, afternoon really… I wake up at 4:30 pm (shameful, I know :P) and log on to collect the fruits of my labour. With around 70s in hand from my night of work (ahem) and another 80s in the bank, Im starting to feel rather well off :P. So when a passing salesman offers me a vehicle 2 (tractor) for only 80s - they cost 100s to make - I obviously dont accept, instead I work him down to 70s. So in my slightly dented second hand tractor Im living the high life. Driving on the not so open road with my open top cow spotted tractor Im left with only about 80s, so I get back on my money making and saving ways. To save money on fuel I often dont use my tractor, mainly using it when I need to rush back to my house before midnight (when hunger and thirst increase).
Fishing Trip:
I have a look around the world, and find a butchers shop buying fish at 10d a piece, this may not seem much, but if I go and fish I can get them for free, so thats going to be my new money making scheme for the moment. I go to a small pond and start to fish. After I catch about 15 fish I go back and sell them to the shop, making a tidy profit from a nice weekend trip. To fish go to a pond or sea, then type .fish and dont move your character, wait around keeping an eye on the small box that says press f3 to reel in… and have you finger on f3, when the small box flashes BITE! (Which only appears for about .5 of a second) press f3 quickly to reel in the fishing rod, and hopefully you will have caught a fish. You may have to wait around 3 minutes for that to pop up, and although this is profitable… its extremely boring.
When the fertilizer hits the fan:
Another way of making good money on Zoric VII, Is transferring fertilizer. Transferring is when you buy an item cheaply and sell it somewhere else for a profit. An example would be, buying fertilizer at a cow and chicken farm for 1d, and then selling it to a tea farm for 2d, this means you make 1d for every unit of the product you transfer. On most economy worlds, the best places for transfers are at farms, this is often because they need things from one farm, to another and there are always lots of farms around.
Getting a raise:
I have spoken to my employer puggy, (he owns a butchers shop which I work at for 5s a month) and tell him that the government pay 10s a month in salary. I then politely ask him for a wage rise to 10s a month as he still wont lose anything. He kindly give me my rise, this means I now have 20s a month coming in from jobs, with only 3s a month going out from rent. (Please note that every world is different and not all worlds pay 10s in government salary, to check this information type *economy)
Jehovah:
Jehovah is an NPC (non-playing character). When if you die your buildings are put in possession of Jehovah, and set for sale. This means anyone can buy your building unless you buy it back. Often you may find a Jehovah building for sale, sometimes you can get a very good deal from these buildings, as they may be fully stocked or have lots of invest. A player named Luni, who owned a drinks shop in the town, Town died, and seeing this, I quickly went over to his drinks shop and purchased it for a very good price of 350s. Although this may seem a lot, it was defiantly worth it, and I plan to get a strong hold in the drinks market.
Setting up businesses:
When you set up a business, you should always look around the world for the usual buy and sell prices. On the building screen it says what your building requires to make an item, you should then go to where the required item is sold and see what price it is sold for. Set this as your buy price and invest in the building, then hopefully you will be sold the required item, and start to make money. Make sure when selling an item that it is at a competitive rate, if it is extremely over priced you wont make much money as most people will not buy from you. Also make sure that your not selling so low your losing money, this is very important if your business is to work!
Expanding your business:
If you notice you cant keep up with the demand of the players, and your often sold out of goods, it might be a good idea to expand your business. I did this at my tea shop, and I now own two since I bought out one of my competitors, once again I got a good deal. Make sure you dont pay over the odds for your buildings. Often wait to find a desperate seller and offer them a low price and start negotiating.
Helping the needy:
Talking about finding a desperate seller. Scrag was trying to sell on a vehicle factory fast, and was offering it around for 450s. This was an extremely cheap price and I quickly pounced on it. I believe he acquired it for a price in the region of 400s and wanted a quick sell on. This vehicle factory is worth about 1000s so is a very cheap bargain, its especially good as well as this is the business I wanted to expand into next. The end of the journey: I have now after about 2 and a half weeks reached the end of this get back on your feet guide as I cant think of anything more to say that could help you or benefit you.
The End Of The Journey
I finish here, extremely happy with myself, I now own a cabin (worth 500s) four drinks shops (worth 250s each with full stock) a fuel refinery (worth 1000s) a Vehicle factory 1 (worth 1000s) and am selling a few tepees (worth 250s each) for 250s, a cola factory (worth 200s) and over 1500s in the bank. I find myself 3rd on Top 10 net worth, with around 7000s. Considering I started with 10s and a week or so into Zoric VII so the others had a big head start, so I think I have proved beyond all doubt that its possible to turn it around with a small amount of cash, if you invest wisely.
Good luck, Tom.
A special thanks to all those who helped with ideas and suggestions for the guide.