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MIT! please register xebec
Posted: Sun Mar 29, 2015 11:59 pm
by flametard
I've got the remote desktop, I've got the amazon ec2 or whatever. I think the world server is in the right place. Please register xebec, I'm trying to tweak it so players can be building castles in 2 hours and seiging in 3. Thanks.
Posted: Tue Mar 31, 2015 12:38 am
by Mit
um, im kinda not quite sure what that actually means atm :/ .. I was gonna suggest members area when i remembered we dont have one right now..
um, what happens when you run the world? are you getting 'not recognized by universe' or some such?
Posted: Tue Mar 31, 2015 12:29 pm
by morbydvisns
yea its tellhing him it's not registered to the galaxy.
Posted: Tue Mar 31, 2015 1:28 pm
by flametard
yep. not recognized by the universe thusly i cannot connect sort of message.,
Posted: Tue Mar 31, 2015 11:55 pm
by Mit
i have sent a thing
Posted: Wed Apr 01, 2015 2:16 am
by flametard
good news and bad news. the good news is that the registration you sent seems to have worked. when i run the server the server window says connected to the galaxy, i flew my shuttle to Tau Ceti and saw Xebec, its even got my custom planet skin! but in space, it says no connection. when I attept to land it says the server is not responding to join messages or something. i think my client is 70.0 and my server is 69.9. is my instance bunk? did i put something in the wrong folder? any ideas?
Posted: Wed Apr 01, 2015 9:04 am
by Mit
Connection looks good this side, so i suspect you haven't done the port mapping on AWS yet? To do that..
- Go to your EC2 Dashboard on the Amazon Web Services page, select Networkng & Security -> Security Groups.
- Select 'Create Security Group'
- Name it something
- Under the 'inbound' tab click 'Add Rule'
- 'Type' = Custom UDP Rule
- Enter the port number your world uses (default 9005 according to my logs)
- Set 'Source' to Anywhere
- click create
should work then
p.s. getting latest world server is always handy.. theres a executable only zip on the members downloads page.. extract that, close down the world on the remote desktop then copy over the new world.exe.