I'm sure there's a topic covering this somewhere but I got tired of looking for it.
How do I setup 16 texmaps to cover the whole map?
What do the texmap settings do in *settings/Landscape Settings?
Texmap Properties
Texmap Env
Texmap Setup?
.autotexmap 16 should also work.... assuming you've set them up in the world server and you've done so in the right order, which I can't tell you what it is cos I've forgotten...
I've a very vague idea that it went something like
4 3 2 1
8 7 6 5
12 11 10 9
16 15 14 13
(in terms of which texmap goes where when you do .autotexmap) Might be wrong, but it was definitely a bit arse about face the way mit wrote that bit of code.
f
I've a very vague idea that it went something like
4 3 2 1
8 7 6 5
12 11 10 9
16 15 14 13
(in terms of which texmap goes where when you do .autotexmap) Might be wrong, but it was definitely a bit arse about face the way mit wrote that bit of code.
f
Ah here we go: http://theuniversal.net/forum/viewtopic.php?t=4492
And it looks like I got the order right but the numbering is from zero:
3 - 2 - 1 - 0
7 - 6 - 5 - 4
11-10-9 - 8
15-14-13-12
(looking at the landscape from the top, obviously, so texmap 3 is placed top left)
f
And it looks like I got the order right but the numbering is from zero:
3 - 2 - 1 - 0
7 - 6 - 5 - 4
11-10-9 - 8
15-14-13-12
(looking at the landscape from the top, obviously, so texmap 3 is placed top left)
f