Why aren't decals working?
Correct.
Actually, to be a bit more precise: the code for decals has been written but not fully tested. The models have been done, though they're not great. The bit that's missing is the code that lets you choose your own decal, upload it, and have it replicated to /seen by other players.
The whole decal thing is a bit of a fudge, really. The way you would normally do this is by having multiple materials for your 3d models. The way we're doing it is having a decal model overlayed on the original model, and blended in. This is A Bit Dumb but is also Only What Mit Had The Time To Do.
Multi-material support, decals, skinnable ships, blah blah blah... history is all on the forum if you do a quick search.
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Actually, to be a bit more precise: the code for decals has been written but not fully tested. The models have been done, though they're not great. The bit that's missing is the code that lets you choose your own decal, upload it, and have it replicated to /seen by other players.
The whole decal thing is a bit of a fudge, really. The way you would normally do this is by having multiple materials for your 3d models. The way we're doing it is having a decal model overlayed on the original model, and blended in. This is A Bit Dumb but is also Only What Mit Had The Time To Do.
Multi-material support, decals, skinnable ships, blah blah blah... history is all on the forum if you do a quick search.
f