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removing lights and smoke

Posted: Sat Jul 12, 2008 11:18 pm
by jmoyet
i did the .staticline command and know im stuck with a bright light and a stream of smoke in claden... its getting annoying.

so how do i remove it?

Posted: Sat Jul 12, 2008 11:35 pm
by zaroba
*delallmap 20 might work

Posted: Sun Jul 13, 2008 12:23 am
by jmoyet
didnt work.

Posted: Sun Jul 13, 2008 8:48 am
by Mishka
jmoyet wrote:didnt work.
For sure.

Posted: Sun Jul 13, 2008 9:39 am
by Fooli
IIRC, effects are treated like trees and forests, so you might have to *delallmap 1 or 2 and lose all your greenery too (back up first in case)

f

Posted: Sun Jul 13, 2008 5:44 pm
by jmoyet
Fooli wrote:IIRC, effects are treated like trees and forests, so you might have to *delallmap 1 or 2 and lose all your greenery too (back up first in case)

f
i did *killalllights command and it took off the rest of the staticline effects away except for one spot with smoke and a bright light...

come check it out if you like.. planet Claden is always online..

and i had done the delallmap command zaroba told me and it deleted the blank white parts i filled when i started claden where the zion trail use to go.. now i have to fill them in again... (annoyed)

so if delallmap 20 deleted the parts i filled in... then the other numbers might delete all the land texture...

Posted: Sun Jul 13, 2008 5:50 pm
by jmoyet
???..... hmm....

the blank trails got filled in and the smoke is gone... ???.... dont know how since i havent done anything.... well heh good.


thanks for the help. :D

Posted: Sun Jul 13, 2008 7:12 pm
by Mishka
jmoyet wrote:???..... hmm....

the blank trails got filled in and the smoke is gone... ???.... dont know how since i havent done anything.... well heh good.


thanks for the help. :D
That was your buddy Mishka always on the job. Your're welcome. :wink:

Posted: Fri Jul 18, 2008 5:42 pm
by flametard
its the same command that you use to remove all trees. unfortunatly, all trees will get deleted off the map as well as campfires and smoke.