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cant extract "og" or "ig" textures
Posted: Sun Nov 11, 2007 3:29 am
by flametard
i think extract is the right word, anyway, i downloaded the file with the textures for og and ig, from the library, but the compression is "unknown" or something, anyway, i cant drag and drop the files to another folder like the one there supposed to be in, i cant even open the files.
anyone have og and ig's (the caveman and cavewoman) textures? (also looked in my clients> data> models and textures. nada)
Posted: Sun Dec 02, 2007 4:46 pm
by Fooli
Hmm. Oddness. I think I've fixed it (no idea why the zip got corrupted) - if not, just mail me direct.
Best thing of all is how those models have been on the site for about a year and this is the first time someone's spotted the textures don't work. Ie, it's the first time someone's actually thought about using them. What a waste of time that was, then :)
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Posted: Sun Dec 02, 2007 5:11 pm
by flametard
both of them are kinda important to the overall feel of my world. so thanks. ill get to them asap
Posted: Sun Dec 02, 2007 5:39 pm
by Fooli
Well hope you find 'em useful. They're a bit... chunky round the shoulders, but I vaguely recall being slightly pleased with the way they turned out. If you want the texture templates as well just shout.
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Posted: Fri Jan 04, 2008 2:18 am
by flametard
woo! they work now and i think they look great!
Posted: Wed Jan 30, 2008 3:29 pm
by flametard
some players are complaining that Og's model is too big (the file) at 2mb. is there any way i can compress it in the model convertor or something? cause it took 15 minutes for one of my 56k players to download.
Posted: Wed Jan 30, 2008 5:34 pm
by Fooli
It's already compressed....
You could remove some of his animations - there are lots of gestures and bored animations you could live without... with just stand/walk/run he's about 220k.
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Posted: Wed Jan 30, 2008 10:59 pm
by flametard
ah man but he looks so cool scratching his head and pointing at stuff. im keeping him!