texmap comes out flipped in client

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flametard
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texmap comes out flipped in client

Post by flametard »

Software:Unregistered Server
Version Number:51.6?
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Location
Planet Xebec
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Description:
i laid a texmap over the southeastern most corner of my map. the texmap came out flipped, as in, the north edge and south edges were right, but the east edge was on the west side, and the west egde on the east side. also, it didnt generate the texmap a one tile thick strip along the edges of the world (dont know if thats normal or not).
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Steps to Replicate:
havent tried to replicate it ill do that tonight. for now ill just flip the texmap in photoshop so it displays how its supposed to, and ill trim a 1/64th strip off the sides of the texmap where it will be against the edges of the world, too, so it lays down right.
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morbydvisns
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Post by morbydvisns »

ive found that it comes out flipped or proper depending on what corner you start the block at.. try getting on the other side and laying the block opposite how you did before, play around from each corner until it comes out right thats what i do =)
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flametard
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Post by flametard »

thanks!

and ill play around some more to figure out that and how it treats that tile wide margain so i can see if i can devise a workaround. thanks again.
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zaroba
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Post by zaroba »

i think the corner you start the block for the texmap represents the top left corner of the texmap itself. thus allowing you to choose where the picture faces when laying it.
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zaroba
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Post by zaroba »

as for the one tile thing, thats somewhat normal. don't know if its really a bug or just how the world map does things.

on a heightmap, the colors are on pixles, but in the game, instead of changing the actual tile height, the height change is on the tile corners. any smoothing that is done is always to the south and east. thus said, the south and eastern strip of untexturable landscape is really the unusable ocean tiles coming up to meet the ground level, whereas the north and west edges are usable world map that goes down to meet the ocean.

but...its late and i'm tired...so i might have north/south and/or east/west mixed up.
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