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Trigger param an anything with trigger mean?
Posted: Fri Jun 01, 2007 11:19 pm
by Rikku
(subject) also what do u put in them!
Posted: Mon Jun 04, 2007 11:33 pm
by flametard
ok rikku,allow me to list some things you might do well with:
subjects AND predicates
we cant understand your sentences because they lack key verbs and other devices which tie your words together into a single understandable statement.
Posted: Tue Jun 05, 2007 12:35 am
by Jayecifer
Well said.
Posted: Tue Jun 05, 2007 5:32 am
by lucifer1101
i think he means to say what do the trigger stuff in the buildings editor for and what data is put in them.
P.S. I would also like to know
Posted: Tue Jun 05, 2007 7:51 pm
by flametard
oh yeah, come to think of it, thats a good question.
Posted: Wed Jun 06, 2007 4:42 am
by Rikku
Posted: Wed Jun 06, 2007 10:53 am
by Mit
the trigger param is used differently depending on the building type and other settings in the buildings.
as an example.. if you have a 'trigger' building type, and set the 'trigger code' to 2, then the 'trigger param' is used to store the number of seconds before an end game sequence occurs once someone triggers the building. Alternatively, for 'Pickup' buildings the 'trigger param' stores the number of seconds that must pass before a player can 'use' the pickup again.
For more details, type 'Trigger Param' in the search tab of the world owners' manual and browse..
Posted: Thu Jun 07, 2007 4:43 am
by Rikku
thanks