We want yaw!

Forum Archive - from http://theuniversal.net
WilLangford
Posts: 1
Joined: Sun Apr 01, 2007 12:38 am

We want yaw!

Post by WilLangford »

I've seen several "feature request" posts, but I'm going to keep this one focused. Yaw! Yaw! Yaw!

If you also want to be able to steer via yaw in space, reply to this post.
Gavinbaisk
Posts: 534
Joined: Thu Nov 23, 2006 3:20 pm

Post by Gavinbaisk »

Aye, would be very useful indeed :mrgreen:
User avatar
lucifer1101
Posts: 369
Joined: Mon Aug 07, 2006 12:48 pm
Contact:

Post by lucifer1101 »

here ye, here ye LUCIFER WANTS THE YAW!!
Xorgen
Posts: 52
Joined: Tue Mar 27, 2007 4:34 pm

Post by Xorgen »

I want yaw. For sure. I want everything that improves mobility and targeting.

Though, traders may object :twisted:
Last edited by Xorgen on Wed Apr 04, 2007 9:25 am, edited 1 time in total.
User avatar
lucifer1101
Posts: 369
Joined: Mon Aug 07, 2006 12:48 pm
Contact:

Post by lucifer1101 »

haha thats funny i am a trader
User avatar
DvdGStwrt
Posts: 184
Joined: Fri Jul 28, 2006 11:12 pm
Location: Central California

Post by DvdGStwrt »

Xorgen wrote:I want yaw. For sure. I want everything that improves mobility and targeting.

Though, traders may object :evil:
Actually it would open the doors for faster evasion from attackers.
User avatar
Kona123
Posts: 200
Joined: Mon Mar 12, 2007 1:57 am
Location: Massachusetts
Contact:

Post by Kona123 »

YAWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW!!!!!!!!!!!!!! :D :D :D
User avatar
flametard
Posts: 1245
Joined: Sun Apr 01, 2007 2:05 am
Location: Join NR! faction name: 'NR new recruits' password: 'Truth'
Contact:

Post by flametard »

I want yaw. It allows for more creative manuvering.

I hear that the argument against yaw is that its less realistic. To this i ask, if a ship can change its axis to point up and down, why cant it change its axis to point side to side? considering that there is no air in space, i think that yaw is the same as pitch here.
kb32a
Posts: 444
Joined: Sun Jan 29, 2006 4:34 am
Location: Space

Post by kb32a »

I actually agree with this. Would make flying and fighting your spacecraft a bit more clever.
Willburn
Posts: 100
Joined: Sun Mar 11, 2007 11:31 pm

Post by Willburn »

I'd also like to see mouse controll (if thats not already in the game) if yaw should get implemented.
Gavinbaisk
Posts: 534
Joined: Thu Nov 23, 2006 3:20 pm

Post by Gavinbaisk »

Willburn wrote:I'd also like to see mouse controll (if thats not already in the game) if yaw should get implemented.
Gliding and Warping with the mouse would be useful but that would be difficult to do with the menu keys in the game. Unless there was a button for turning it on and off like the mouse lock key on worlds.
User avatar
lucifer1101
Posts: 369
Joined: Mon Aug 07, 2006 12:48 pm
Contact:

Post by lucifer1101 »

it could be set as maybe the ~ key if you cant see it right its the squiggly 1 in the top left of the keybouird.
User avatar
Alfred
Posts: 122
Joined: Thu Mar 15, 2007 4:06 am

Mouse control

Post by Alfred »

Pitch and Roll can be controlled with the mouse by clicking on the white bars in the reticle.Even works while on autopilot,which allows you to keep the darn thing from overshooting the turn.Acceleration can be controlled by clicking on the arrows at the top and bottom of the speed bar,but that doesn't override the autopilot speed control.
Willburn
Posts: 100
Joined: Sun Mar 11, 2007 11:31 pm

Post by Willburn »

lucifer1101 wrote:it could be set as maybe the ~ key if you cant see it right its the squiggly 1 in the top left of the keybouird.
Oh god, please not that key!!
I have a german keyboard, you cant imagine how feggin hard it is for me to even get the console in Counter strike to open.
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

when configureable keys get finished you could easily set it up how you want.

on a side note, and to allow typing still, this would be nice:
num-pad 1 = straf left
num-pad 2 = tilt up
num-pad 3 = straf right
num-pad 4 = roll left
num-pad 5 = quickly stop all movement
num-pad 6 = roll right
num-pad 7 = turn left
num-pad 8 = tilt down
num-pad 9 = turn right
num-pad - = decel
num-pad + = accel

1 hand could control it all :P
User avatar
JasonX
Posts: 566
Joined: Sun Dec 12, 2004 4:31 am

Post by JasonX »

If you could remember all that.. XD Those contorls are not exactly coordinated
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

look at the numpad, the directions are all on opposite sides of the pad. seems pretty simple to me.

8, 4, 6, and 2 are pretty much the same as the current arrow keys.
then just throw in straff and yaw
Gavinbaisk
Posts: 534
Joined: Thu Nov 23, 2006 3:20 pm

Post by Gavinbaisk »

Thats kewl except if your using a laptop so if you cant configure it yourself, maybe have a keyboard and laptop switch?
User avatar
JasonX
Posts: 566
Joined: Sun Dec 12, 2004 4:31 am

Post by JasonX »

zaroba wrote:look at the numpad, the directions are all on opposite sides of the pad. seems pretty simple to me.

8, 4, 6, and 2 are pretty much the same as the current arrow keys.
then just throw in straff and yaw
Perhaps the W A S D controls.. Like the ones on the current drellis
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

chatting on drellis is a pain in the arse because of that.
Locked