fed space

Forum Archive - from http://theuniversal.net
Locked
User avatar
smithy953!
Posts: 425
Joined: Wed Apr 12, 2006 5:51 pm
Location: let me get a map... im in leicestershire UK
Contact:

fed space

Post by smithy953! »

ok everyone is requestin fed space to be a no fire zone again wel i say (u know what) to that, this is a good chance for players to work as a team and for noobs to get help, this new system makes the responsibility of keeping space safe to the more powerfull players(read an inspector calls) this will mean that people will get a good rep, i myself help a few traders, and if i see a noob randomly attacking other noobs i will tell em to stop, if they dont i will attack them till they smoke if still they dont i will kill them, as it has come to my understanding that more experienced players are not the ones causing noobs to leave, it is infact noobs as they figure tradeing is too hard and so decide to kill other traders so they get money quicker - causeing traders to quit(this i suppose could be solved by makeing the cargo transports quicker i mean 15 mins from imperial to zion??????). so this means that more experienced players should take up the CHALLANGE and police fed space in their spare time.







see i being goood :)

btw whats the deal with all these guilds
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

why didn't you post this in the topic that already exists about weaps in fed space? :P


all the guilds are opening up because players are deciding to work as teams. like you said "this is a good chance for players to work as a team and for noobs to get help"
Locked