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how do i get it online?

Posted: Tue Nov 28, 2006 5:57 pm
by Danmidas
ive built my world...now how do i get it online?

Posted: Wed Nov 29, 2006 3:29 am
by zaroba
with the world running, go into the game, and crash your ship into an unclaimed unknown planet.

kk

Posted: Wed Nov 29, 2006 4:23 pm
by Danmidas
kk thanks

i realy need a better stardrive

lucky

Posted: Mon Jan 22, 2007 11:30 pm
by onionguy92
I, too, need a better stardrive. However, it seems I got lucky- I found an unknown world in a system accessible through the Finite Improbability Drive.

Posted: Tue Jan 23, 2007 3:30 am
by zaroba
currently the galaxy should be auto placing worlds so you no longer need to worry about a stardrive and finding an unknown planet.

don't know all the steps (if there are any) for it.
maybe try just bring up the world and then inf-imping to it if you have an infimp drive to see what galaxy its in.

imfimp drive

Posted: Tue Jan 23, 2007 9:40 pm
by onionguy92
Yeah, but that's the problem- you need an infimp drive. they usually cost about 170 cr. However, to make money trading you need a cargo ship, which costs 90 cr. That leaves you with 10 cr. There's not much you can do there. I think all ships should automatically be equipped with infimps, because most people have them, so it's not worth making it something you have to pay a ton to get.

Re: imfimp drive

Posted: Tue Jan 23, 2007 9:50 pm
by Mishka
onionguy92 wrote:Yeah, but that's the problem- you need an infimp drive. they usually cost about 170 cr. However, to make money trading you need a cargo ship, which costs 90 cr. That leaves you with 10 cr. There's not much you can do there. I think all ships should automatically be equipped with infimps, because most people have them, so it's not worth making it something you have to pay a ton to get.
Is it so hard for you to trade to make some money?

Re: imfimp drive

Posted: Tue Jan 23, 2007 11:50 pm
by Gavinbaisk
Mishka wrote:
onionguy92 wrote:Yeah, but that's the problem- you need an infimp drive. they usually cost about 170 cr. However, to make money trading you need a cargo ship, which costs 90 cr. That leaves you with 10 cr. There's not much you can do there. I think all ships should automatically be equipped with infimps, because most people have them, so it's not worth making it something you have to pay a ton to get.
Is it so hard for you to trade to make some money?
I don't think that was his point, i think he meant that its useless having something so generally used that it should have a price. Which is kinda true but its also for new players to aim for, they will learn very quickly what its for and know how it works a while later, then they will see the benefits just in time for them to have enough cash saved to buy one :)

Posted: Wed Jan 24, 2007 3:16 am
by zaroba
well....theres also the 'your world' button on the client :P

Posted: Wed Jan 24, 2007 11:09 am
by Gavinbaisk
zaroba wrote:well....theres also the 'your world' button on the client :P
True enough lmao, but doesn't it only take you to your world and when you launch, end up where you were previously? Not the system where your planet it?

Posted: Wed Jan 24, 2007 11:50 am
by Magicfinger
thats kind of the point :?

Posted: Thu Jan 25, 2007 6:12 pm
by Gavinbaisk
Magicfinger wrote:thats kind of the point :?
Yea but i was pointing out to zar that it still won't show what system the planet is located at/take you there. I might have gotten confused :?

Posted: Thu Jan 25, 2007 7:40 pm
by Magicfinger
the purpose of the your world button is to allow you to get to your planet without using the instant transfer to your planet in order to move around in space (i.e cheat :) )

Posted: Thu Jan 25, 2007 9:40 pm
by zaroba
you could always ask somebody with an infimp to teleport to it and tell you its location :P

Posted: Thu Jan 25, 2007 10:19 pm
by Gavinbaisk
zaroba wrote:you could always ask somebody with an infimp to teleport to it and tell you its location :P
Well I'll shut up now then :P

I was only making a comment and its gonna get pathetic...

But what if people are busy and what about trust? ;) :D

Posted: Fri Jan 26, 2007 12:11 am
by Mit
The infimp is deliberately put at a 'price' because i want people to explore the game a bit before, and in order to, get to their world. a) Its part of the 'adventure' and b) it means worlds arent generally made by someone who hasn't experienced at least a little bit of the game.

Note too, that you can also get infimps for a very reasonable cost in prestige. (By trading prestige at starports on the planets). Getting enough prestige for an infimp should just be a matter of playing for a little while on a few of the starting planets - nothing too taxing, but enough to give you a few ideas about world owning & building before you go off to your own.

Least, thats the idea behind it.. :]