Mit wrote:mm.. doin that will lose all your model selections and other stuff, so i wouldnt recommend it.
There isnt a specific command for resetting the item names atm (ill put one on the to-do list). Easiest method for now would be to open up the namesfile.txt in notepad or something and just delete all the lines referring to item=
perhaps you could help me read this file
i have open the NamesFile.txt file and heres whats in it
*UPD=222
AUTOGENTEXTURE,1=Grass00.bmp
AUTOGENTEXTURE,2=Grass00.bmp
AUTOGENTEXTURE,3=Grass00.bmp
AUTOGENTEXTURE,4=Grass00.bmp
AUTOGENTEXTURE,5=Grass00.bmp
AUTOGENTEXTURE,6=Grass00.bmp
AUTOGENTEXTURE,7=Grass00.bmp
MAINSURFACETEXTURE,0=Grass00.bmp
SURFACETEXTURE,0=Grass00.bmp
SURFACETEXTURE,1=Grass00.bmp
SURFACETEXTURE,2=Grass00.bmp
SURFACETEXTURE,3=Grass00.bmp
SURFACETEXTURE,4=Grass00.bmp
SURFACETEXTURE,5=Grass00.bmp
SURFACETEXTURE,6=Grass00.bmp
SURFACETEXTURE,7=Grass00.bmp
SURFACETEXTURE,8=Grass00.bmp
SURFACETEXTURE,9=Grass00.bmp
SURFACETEXTURE,10=Grass00.bmp
SURFACETEXTURE,11=Grass00.bmp
TEXMAP,0=Grass00.bmp
TEXMAP,1=Grass00.bmp
TEXMAP,2=Grass00.bmp
TEXMAP,3=Grass00.bmp
TEXMAP,4=Grass00.bmp
TEXMAP,5=Grass00.bmp
TEXMAP,6=Grass00.bmp
TEXMAP,7=Grass00.bmp
TEXMAP,8=Grass00.bmp
TEXMAP,9=Grass00.bmp
TEXMAP,10=Grass00.bmp
TEXMAP,11=Grass00.bmp
TEXMAP,12=Grass00.bmp
TEXMAP,13=Grass00.bmp
TEXMAP,14=Grass00.bmp
TEXMAP,15=Grass00.bmp
AUTOGENTEXTURE,0=Grass02.bmp
MISCTEXTURE,0=bipsky1.jpg
BUILDINGMODEL,0=TP01.atm
BUILDINGTEXTURE,0=TP005d.bmp
OBJECTMODEL,0=Oak01.atm
OBJECTMODEL,6=Oak01.atm
OBJECTTEXTURE,6=Oak01.bmp
OBJECTMODEL,5=Pine01.atm
OBJECTTEXTURE,5=Pine01.bmp
OBJECTMODEL,4=Oak01.atm
OBJECTTEXTURE,4=Oak01.bmp
OBJECTMODEL,3=Pine01.atm
OBJECTTEXTURE,3=Pine01.bmp
OBJECTMODEL,2=Oak01.atm
OBJECTTEXTURE,2=Oak01.bmp
OBJECTMODEL,1=Pine01.atm
OBJECTTEXTURE,1=Pine01.bmp
OBJECTTEXTURE,0=Oak01.bmp
OBJECTMODEL,7=Marker.atm
OBJECTTEXTURE,7=Marker.bmp
so exactly where are the ITEMS stored cause it aint in this file
Edit I actually renamed this file so it couldnt be found by Buiding Editor
and the reloaded and all items are still there so there is no way this file
is the holder of items names
the fact the editor asks for different file name its NameFiles.txt not NamesFile.txt
actually makes sense why tis is so but what doesnt make sense is there is no file called
NameFiles.txt