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autogen heights are backwards

Posted: Wed Jan 11, 2006 12:22 am
by zaroba
was trying out the auto texture generator and found that the heights were backwards.

had grass as surface 1 and stone as surface 2.
set the level 1 at 16 (which was the ground height) and level 2 at 64.
ended up with grass on the top of the hill and stone on the bottem of it.

Posted: Wed Jan 11, 2006 12:53 am
by Mit
your heights should always be higher on subsequent levels.
if u want stone at high points and grass at lower, set stone to level 1, with height 64, then grass on level 2 with height 16.

They're not backwards, your settings are :)