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lil prob....

Posted: Thu Jan 05, 2006 4:27 am
by morbydvisns
umm.. i have a few bldgs that have .. holes... in the top, that ppl are able to fall down into, and are able to not be harmed by any attack... ive played with bldg collision and weapon prox and cant seem to get around it.. only thing i know else to try is modifying the model so that the holes are no more.... is there any way to add multiple .3ds models to a single .atm? or can i get a copy of the offending buildings so that i can fix these and end the flood of complaints =)




or if anyone has any other suggestions id love to hear em

Posted: Thu Jan 05, 2006 9:02 am
by Magicfinger
knowing what models they are would help :)

Posted: Thu Jan 05, 2006 9:34 am
by zaroba
you should already have the models in your clients data/models/bldgs folder

Posted: Thu Jan 05, 2006 1:25 pm
by morbydvisns
hehee

its the big mine model (with the spinning wheel thing in the top) and the large watertower lookin (reina roja storage tank)

yea i know where to find the atm thats not the problem... unless i can alter the .atm model by adding a top to the mine, thats not much use.

Posted: Thu Jan 05, 2006 6:06 pm
by zaroba
i believe the model convertor can export .atm files as .3ds files.

might have to remap after adding the extra face though.