just a graphical bug really.
sometimes when a building buys stuff, it'll auto set the sale price for the item and display it even thoiugh its not set to sell the item and thus wont appear in the set sale price menu or purchase menu.
i.e. gas stations on sabrada.
build one and set it to buy fuel drums at 5s, it'll also show that it sells fuel drums at 5s1d even though it only demands the drums and isen't set to sell them.
-edit-
apparently on sabrada a player was actualyl able to buy the fuel drums from other gas stations even though stations aren't set to sell them and can't have thier sell prices adjusted.
buildings showing sale prices they don't sell (Fixed 0.49.6)
according to the current settings i see in the isl u sent, economy -> sales mode is set to 0, which allows anything to be stocked and sold in a retail or store building - so thats expected i think? Is that intentional?sometimes when a building buys stuff, it'll auto set the sale price for the item and display it even thoiugh its not set to sell the item
Last edited by Mit on Tue Dec 13, 2005 12:13 pm, edited 1 time in total.
fixed 0.49.1...and can't have thier sell prices adjusted.
While there, ive also changed the behaviour of the 'sells..' section of the building screen so that it no longer displays items that either dont have a sell price or dont have anything in stock to sell. If this new behaviour is a problem for anyone lemme know and ill make it optional. (Tho i'd prefer it used as it keeps the menus much cleaner and easier to read)