Building texture additions/fixes/etc

Forum Archive - from http://theuniversal.net
Locked
User avatar
Nigel
World Owner
World Owner
Posts: 428
Joined: Fri Oct 03, 2003 11:31 pm
Location: UK

Building texture additions/fixes/etc

Post by Nigel »

Im putting all the fix's in ere.

I noticed, that the only remaining texture of my previous work is str_weaponshop, glad something survived anyway, lol

Also, would it be wrong to put in a request for the latest version of the model converter/viewer program? it'll help to test the textures :P

I know I fixed the std small house before (people STILL use the awful broken texture) but i'll do that one again, and the backwards shop signs are easy to fix......generally, it's hard to fix stuff, unless I can check it's the right texture - have you looked in the buildings folder lately? talk about naming conventions :shock:
Locked