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Posted: Sun Jun 26, 2011 5:44 pm
by Mishka
Typical factory. Finished.
Posted: Sun Jun 26, 2011 5:46 pm
by Mishka
An energy producing particle accelerator.
The rings are supposed to rotate and swirl around each other, but I still have to get down into that animation business.
The rings are energy charged metal tubes due to the particle acceleration, hence the color effect.
Posted: Mon Jun 27, 2011 1:23 am
by MasterNiCron
nice pa mishka
Posted: Fri Jul 22, 2011 10:31 pm
by Mishka
Done with this. My girl is leaving me with no time to work on my models. So they're coming in slow to Vert.
The windows on this one look weird, but I'm about done with it.
Posted: Thu Jul 28, 2011 10:48 am
by Mishka
Posted: Wed Nov 30, 2011 10:21 am
by Mishka
Posted: Wed Nov 30, 2011 4:39 pm
by MasterNiCron
WoW now thats nice
Posted: Fri Dec 02, 2011 10:45 am
by Mishka
Pirate pirate ship ship buckle buckle arg me harteys bucks bucks bocks bocks buckle buckle.
It's all about sailing the high seas on Vert and we're focusin and making it pleasent.
This model isn't mine, but nobody likes a model with no texture. No no. I gave this one some "fine art", And what do you know, we have a 16th Century Galleon. Oh boy oh boy.
This and fhko's Ark Raven here, are really setting up the mood.
All these ships will be cruisable on my pirate themed Vert. But they ain't gonna be cheap. Nop.
Next up we're working on a port model and an asian-themed sail ship. Well ain't this fun.
Posted: Thu Dec 08, 2011 8:48 am
by Mishka
I have just finished this port model. By god I hate texturing, I'm not even good at it. It's just not my thing. So don't mind if there are blunders here and there.
Mainly for the 17th century era. The entire thing is huge.
it will be walkable on Vert and will sell goods and trades.
Posted: Thu Dec 08, 2011 10:31 am
by Mishka
Not bad at all.
Posted: Thu Dec 08, 2011 5:14 pm
by flametard
now THAT .... is cool
Posted: Thu Dec 08, 2011 7:41 pm
by Mit
pweetty
improved texturing is really helping.
Posted: Thu Dec 22, 2011 3:43 am
by fhko
Mishka wrote:This and fhko's Ark Raven here, are really setting up the mood.
Even though it's been a long while since I've been around. I still appreciate the shout out.
Excellent job on the recent models by the way.
Posted: Sun Jan 15, 2012 6:45 pm
by Mishka
I will stop modelling for TU and anything related to it because I won't be able to host worlds anymore due to the new payment methods which I am not able to handle in any way.
I cannot access credit cards or debit cards, so that's pretty much it.
This is a sad day for me as this pretty much became a passion, and I was bursting with ideas on new projects constantly. But I'll be positive as I plan to create my own gaming world and applications in a near future, I'm studying Engineering in Audiovisual Systems and Multimedia, second year. Learning a lot of coding and modelling while I'm at it.
That's it for this thread then, goodbye Vert.
Posted: Sun Jan 15, 2012 7:49 pm
by Mit
see reply in other thread
Posted: Fri Jan 27, 2012 11:52 pm
by Mishka
Hopefully I'll be able to somehow host worlds in the future. So, I'm back onto the modelling wheel. And I'm working on a "Wonderland" project at the moment. With crazy and wacky buildings and plants. A really fun theme.
For now, some simple and quick models, three houses:
Posted: Thu Feb 02, 2012 1:27 pm
by Mishka
Wonderlang vegetation. Giant mushrooms are back! This one falls under the weight of it's own cap. Poor thing.
Posted: Thu Feb 02, 2012 1:49 pm
by Mishka
And due to it's polygon-quality efficiency, I'll be bringing this beautiful flower back: