People with macs...
People with macs...
My comps at thingo are macs, make a kind of mac version, would it be too hard dya reckon?
- Magicfinger
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the logistics of porting this game are a complete knightmare... i know that devi is looking at porting to BSD but afaik thats got as far as the buildings editor
the main problem being is that the game is built on the direct X foundations and as windows is the only operating system that works completely without adding in any further software it would require a rewrite/port of the entire 3d engine to get it to work
so i think the short answer is no a Mac version of the game is unlikely at best
the main problem being is that the game is built on the direct X foundations and as windows is the only operating system that works completely without adding in any further software it would require a rewrite/port of the entire 3d engine to get it to work
so i think the short answer is no a Mac version of the game is unlikely at best