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Custom 'Use Item' Text
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*itemusetext ITEMNUM,Text
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Overriding standard menu options with script
Manually override the buttons you want to using:
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*scriptedoption [OPTION_NUM],[TEXT]
1- F9 option on the mini menu
2 - 1st option on the player popup menu (replaces barter)
3 - 2nd option on the player popup menu (replaces challenge)
4 - 3rd option on the player popup menu
5 - 4th option on the player popup menu
6- 9 : [Reserved for later use]
10 - 14 : Battle options
e.g. Doing
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*scriptoption 2,Attack
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Event( "MenuOption", "2" )
{
*msg %PLAYER% You selected option 1 on player %TARGET%
}