crow settings
- MasterNiCron
- Posts: 582
- Joined: Wed Feb 17, 2010 10:57 pm
- Location: Frost
crow settings
what r the settings for the crow wepans???
oops sorry.. only just noticed this didnt have a reply yet.
The weapons stuff is detailed reasonably comprehensively in the chm manual.
(If you haven't updated that recently, the latest is at : http://theuniversaldownloads.com/WorldO ... al0630.zip)
(The intention is to move all that info to the wiki eventually, but i just don't have the time atm..)
Basic procedure for crow weapons is to add your weapon specifications to the Data/GameScript.mts (which specifies the speed, range, graphic, damage etc for all weapon numbers), then set the weapon to be used on each crow in the *settings.
For reference, the crows used in the public chapters so far have used a GameScript entry that looks like this:
The weapons stuff is detailed reasonably comprehensively in the chm manual.
(If you haven't updated that recently, the latest is at : http://theuniversaldownloads.com/WorldO ... al0630.zip)
(The intention is to move all that info to the wiki eventually, but i just don't have the time atm..)
Basic procedure for crow weapons is to add your weapon specifications to the Data/GameScript.mts (which specifies the speed, range, graphic, damage etc for all weapon numbers), then set the weapon to be used on each crow in the *settings.
For reference, the crows used in the public chapters so far have used a GameScript entry that looks like this:
Code: Select all
Weapon 1
{ # crow bullets
Fire=Basic
Control=Basic
damage=58
graphic=3
prox=1
param=10000
delay=300
object=PlasmaXKeepHeight
sound=1
speed=2500
veleffect=1
}
- MasterNiCron
- Posts: 582
- Joined: Wed Feb 17, 2010 10:57 pm
- Location: Frost
- MasterNiCron
- Posts: 582
- Joined: Wed Feb 17, 2010 10:57 pm
- Location: Frost