battle bugs

Forum Archive - from http://theuniversal.net
User avatar
MasterNiCron
Posts: 582
Joined: Wed Feb 17, 2010 10:57 pm
Location: Frost

battle bugs

Post by MasterNiCron »

Software:Universal Client
Version Number:
________________________________________________________________________
Location

________________________________________________________________________
Description:
{1}when a leader attacks a leader nither leader changes flags evan if thay lose.
{2}a member of a tribe becomes a new tribe leader if thay win a battle and inslave

________________________________________________________________________
Steps to Replicate:
User avatar
MasterNiCron
Posts: 582
Joined: Wed Feb 17, 2010 10:57 pm
Location: Frost

Post by MasterNiCron »

{3} if u attack someone thats afk and it auto battles thay dont join tribe if u show mercy
thay only join if u inslave them
User avatar
MasterNiCron
Posts: 582
Joined: Wed Feb 17, 2010 10:57 pm
Location: Frost

Post by MasterNiCron »

{4} cant help tribe members by joining a battle. it wont let you
User avatar
Mit
Staff
Staff
Posts: 3551
Joined: Sun Sep 21, 2003 10:14 pm
Location: Unknown

Post by Mit »

Thanks, blaze.
Should have most of this sorted out with a server update tonight or tomorrow.

Note 3) is expected - show mercy is intended not to make the opponent join your tribe. (I'll need to make that clearer).

Does a a message appear or anything for 4) ?
User avatar
Omni
Posts: 156
Joined: Sat Feb 25, 2012 11:07 am

Post by Omni »

Last I checked, nothing appears at all. No message on screen, nothing.


Thanks Blaze for the bug reports.
User avatar
MasterNiCron
Posts: 582
Joined: Wed Feb 17, 2010 10:57 pm
Location: Frost

Post by MasterNiCron »

about {4} no i get no mesage at all
User avatar
Mit
Staff
Staff
Posts: 3551
Joined: Sun Sep 21, 2003 10:14 pm
Location: Unknown

Post by Mit »

and sorry.. just to be clear.. you're seeing (and clicking) the 'Join Nearby Battle' button above the chatlog? Are you actually near the battle when it takes place?
User avatar
MasterNiCron
Posts: 582
Joined: Wed Feb 17, 2010 10:57 pm
Location: Frost

Post by MasterNiCron »

standing right at the battle. but i dont evan have a butten to join battle
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

found by fearnick, can log out during a battle and it will cancel the battle.

would be nice if logging off during battle counted as a loss like it did in space, and auto-enslaved the quitter.
User avatar
Omni
Posts: 156
Joined: Sat Feb 25, 2012 11:07 am

Post by Omni »

Here's another one. The map was disabled, yet you can still watch people under spectator mode and get their location.

No use in disabling the map if you can spectate people and get their location.

Spectator mode should be disabled.
User avatar
McHale
Posts: 54
Joined: Tue Jul 05, 2005 2:17 pm
Location: swaggerville

Post by McHale »

zaroba wrote:found by fearnick, can log out during a battle and it will cancel the battle.

would be nice if logging off during battle counted as a loss like it did in space, and auto-enslaved the quitter.
Course the difference between this and space is that space had safe areas where people couldn't be attacked.
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

Good point mchale. Maybe a safe zone should be made. But I have mixed feelings about that.
If one is made, I would suggest for it to be near the campfire, and to include the water hole building and a berry bush moved into it as well. That way people will still be able to eat (a little) and drink without having to risk being attacked.

Then again, the current point of the chapter is to fight and if you don't want to fight, its as simple as surrendering when challenged, there is no health loss, and being a slave has no effect on your game play. People being able to hide in a safe zone doesn't help the chapter goal, nor would it be helpful if somebody with a sword were to hide in the safe zone to avoid conflict with others that have swords and only attacking newer players that don't yet have swords for the sake of gaining slaves easier without risk of loosing them. In this manner, it could be looked at as being a worse loophole then using specmode to locate people when the map is disabled, since that requires you to know the layout of the island.
User avatar
McHale
Posts: 54
Joined: Tue Jul 05, 2005 2:17 pm
Location: swaggerville

Post by McHale »

Although, surrendering only prevents you from being attacked by that tribe, anyone else could still attack you, so that doesn't really help.

And if there was a safe area, the people hiding there might not help the chapter, but they won't harm or slow it down either. Even if there was no reason to venture out of the safe area, and most people stayed there,, there are going to be at least a few people who would go out, just to become someone's follower so that the game could continue. And their leader becomes king.

And I don't see the difference with swordsmen staying in the safe zone, only leaving to stalk newbs, and what's happening now, swordsmen using the spec mode to find the newbs and unarmed people, and hunting them done.
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

mit has disabled spec mode
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

another minor bug that goes along wiht the logging off and spec mode stuff.

mit, you turned on collisions so people can't hide in rocks and the big logs.
but being on top of models isn't replicated well to other people.
if your on top of a rock, others will see you as being in the rock
User avatar
flametard
Posts: 1245
Joined: Sun Apr 01, 2007 2:05 am
Location: Join NR! faction name: 'NR new recruits' password: 'Truth'
Contact:

Post by flametard »

thats why you should set it on mode 5 collisions.
User avatar
MasterNiCron
Posts: 582
Joined: Wed Feb 17, 2010 10:57 pm
Location: Frost

Post by MasterNiCron »

a ez fix would be to just make it so u cant be attacked if u dont have a sword. that way a player without a sword would be safe no matter where thay r on island. no safe zone needed. and if u drop ur sword u leave tribe as well. that way u wont have players takeing a side and dropeing there sword so thay cant be attacked and taken.
User avatar
flametard
Posts: 1245
Joined: Sun Apr 01, 2007 2:05 am
Location: Join NR! faction name: 'NR new recruits' password: 'Truth'
Contact:

Post by flametard »

hold the phone yall. before we start suggesting fixes with safe zones and all, we might need to understand how a king is chosen, and we don't yet know what it takes to choose a king... it could be that ALL players need to be enslaved or something... and if there were safe zones, or safe players, that would put a kybosh on the plan. so don't try to fix something that you don't understand how its supposed to work, please. thanks.

mode 5 collisions should make it harder for people to hide within models.
User avatar
flametard
Posts: 1245
Joined: Sun Apr 01, 2007 2:05 am
Location: Join NR! faction name: 'NR new recruits' password: 'Truth'
Contact:

Post by flametard »

this is a bug thread, not a featured request thread...
User avatar
Mit
Staff
Staff
Posts: 3551
Joined: Sun Sep 21, 2003 10:14 pm
Location: Unknown

Post by Mit »

Thanks for all the thoughts and comments, peeps.

This does cover a lot of the stuff i hinted at in the battle posts about how this is going to need to take some time to be balanced .. for instance..
would be nice if logging off during battle counted as a loss like it did in space, and auto-enslaved the quitter.
is still on the TDL and somethin i mentioned in the battle post 1.

Another big missing bit is the currently absent 'Honor' system, which I haven't completely settled on yet but the intention of it is to avoid the need for a safe-zone while also making it less worthwhile for people to go around 'randomnly' pansy people off.
Theres the more obvious bugs (covered in the first few posts of this thread) to resolve first, then we'll move on to getting the balance better..
Won't take too long hopefully :)

Meantime, you may well be getting some special, temporary visitors soon, to lessen the pain and suffering a bit..
Locked