Been a while.
I thought it time i let anyone still reading these pages know a little about what i've been up to lately.
In a short while theres going to be a bit of a restructuring to how the game works.
A lot of internal tech has changed, which has broken lots of stuff and fixed some other stuff, but ultimately should let us do lots more interesting things, more easily, in the future.
Alongside that, I've been developing an idea called the 'The History of the Federation - Part 1'. (It is called this purely because i put little effort into naming it :] ). The general concept of 'The History' is that the game itself will progress through a series of .. lets call 'em.. 'chapters', over the course of the next year (or more, if everyone is particularly slow). The chapters will detail how a simple civilisation with but a tiny group of players, struggling for basic survival and with only a primitive comprehension of the universe, grew to inhabit & control a whole galaxy. And maybe this time, at the end, it'll all be a bit more interesting

Regularly during The History, certain players will solve problems, achieve goals and/or turn up at just the right time, and change the course of the game. These people will become famous, in a very very small way. At the end of part 1, one person, i know not who, will make a choice that determines the course of the whole galaxy for the future - with one option being to do the whole damn thing again.
The History is a gameplay narrative and a game-development one, taking us back through the existing history of this old game that some of us have being arsing around with for years now. While revisiting, we might be solving some things we've done before, and how these things develop might change The History. See.. its all self-referential and post-modern and i like that.
The first stage will be an 'alpha' at the end of this month.. there will be not much to it and it will be fairly static & quiet... This is deliberate. Within a month or few we'll progress to a 'beta' and start trying to get some other people to play too.
Don't expect too much of it.. part of the motivation for doing this is to try to make the game more interesting without relying on lots of time for new development. Any world builders left, sorry, but some things aren't going to be possible again for a while.
There are many reasons why I spend a good portion of my spare time (little that there is of it) working on this game - not all of them coherent - but really the main reason is that I just enjoy trying to make a game that i think is interesting and people might like to play.
Hopefully some people will enjoy this new approach.. if not, ah well

See you at the beginning again soon.
mitch