Software:Universal Client
Version Number:current
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Location
in-game
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Description:
seems to have started since the latest patch. at least, i never noticed it before the patch.
but, this could also just be a foolish screwup on my part
on ciroz, i have a few playervars in the script that seem to be randomly changing value, despite nothing calling them at all.
one of which is $playervar26.
i had gone threw and cleared ALL my playervars using the *setplayervar command.
i then ran a script to display all of them and they were all zero.
did some testing of other events in the script, ran the script to display my vars again and found that:
$playervar26 = 20464
$playervar54 = 4
i have checked and rechecked the script, and nothing alters the above two variables except for the one event that's supposed to, and its not one that is getting run at all.
also i'm finding that $playervar1 equals 1960 when it should be either 110, 125, or 150
somehow 0 + 100 + 10 or 25 or 50 is equaling 1960
it seems that when set to 0 manually, its somehow reverting to a value of at least 1810, 1835, or 1850
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Steps to Replicate: