So Mit. Is this the last we are going to see of you for awhile again or are you planning to continue this much needed progression?
I plan to continue doing some updates on TU over the next year. Won't be quite as much as in, say 2003, but i'll be doing bits.. Theres still more life to deal with here (kid n suchlike) so i dont have massive amounts of time free, but the Sony work hopefully won't be quite so draining this year.
FYI, the current plan is for a 0.53.0 (which i might.. for mysterious reasons of my own.. call 0.60.0) in a month or two with the following:
- A scripted introduction/guide for new players
- More improvements (or at least clarification) to the p2p communications in space
- Instancing support for the gal server to be able to cope with large numbers of people in a single system
- A (signifcant) update to the space encounters/quests system to make that bit more variable and interesting.
- Preloading models & resources for cutscenes
- A servermanager system to allow more worlds to be hosted more easily.
- Balancing & fixes to the playability of space stuff, particularly in regard to bounties.
- Lots more things to add in cutscenes
- More scripting functions.
- More bugfixes
- Some other stuff