![Image](http://img201.imageshack.us/img201/174/stoneshackyi4.jpg)
(I always love using the link Image shack tells you not to use in forums.)
Anyway, I made a simple little stone shack based off of one in Battlefield 2. It's a pretty non-descript building so it will make a good addition as a house, meth-lab, ghetto, etc. I think I'm starting to understand the process by which I can make my textures a bit more realistic.
I hope you enjoy it.
Stone Shack
and
texture
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For those of you who care about what I'm up to...I'm looking into a switch toward blender (instead of gmax) as my primary 3d modeling software. With any luck it will help my put out some higher quality models.