autotexture gen = horridly ugly

Forum Archive - from http://theuniversal.net
Locked
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

autotexture gen = horridly ugly

Post by zaroba »

seriously, wtf am i doing wrong? i've seen other worlds where the generator looks great, but it isn't on zoric.

all i'm simply trying to do is texture 1/4th of the map with one texture (water), and the rest to look like snow. yet all i get is snow, and yellow water.

its set up so that:
tex 1 height = 95 (height of the flat land)
tex 2 height = 90 (middle of the slope between water and snow)
tex 3 height = 85 (water level)
tex 4 height = 1

according to the guide, everything above the height of tex 1 = tex one. stuff between the height of tex 2 and 1 = a blend of 1 and 2. stuff between 2 and 3 = a blend between 2 and 3.

tex 1 is set to snow. it looks fine
tex 2 is set to water texture. the game should blend the white snow and blue water
tex 3 is set to water texture. it should blend the water and the water to make...no change
tex 4 is set to water texture. it should blend the water and the water to make...no change

only problem is that EVERYTHING except the snow looks yellow. like urine or mustard.
then other random times when i'm messing with it, i'll just have black instead of one of the textures.
or it'll be an ugly green vomit with blue specks everywhere.
or all of texture 1 everywhere and no other texture displayed
User avatar
Mishka
Posts: 1894
Joined: Fri Dec 29, 2006 6:19 pm
Location: Treasure Planet. Pirate Headquarters.

Post by Mishka »

zaroba, your christmas got ruined...by the generator.

What was that about the water being yellow? We've been trying to change the water texture or color, but no no.
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

i didn't change the water itself

its the water texture set as a surface texture.
User avatar
flametard
Posts: 1245
Joined: Sun Apr 01, 2007 2:05 am
Location: Join NR! faction name: 'NR new recruits' password: 'Truth'
Contact:

Post by flametard »

autogen is horribly bugged, some textures will turn blue when theyre supposed to be yellow and visa versa. its been talked about somewhere on the forums before..
User avatar
Fooli
Staff
Staff
Posts: 1957
Joined: Sun Oct 05, 2003 2:38 pm
Location: Mars

Post by Fooli »

Yeh, I'm afraid it's fairly broken at the moment. I've been through it all before and can't remember the exact details (or even if I discussed it here or just with folk on a world somewhere).

I've a feeling autogen got broken in the last update, along with a whole bunch of other stuff :)

One thing you might try zar... maybe revert to a slightly older client version and try generating the landscape that way. Assuming you want to create texmaps, not just do autogen on the fly, that might do the trick. I've been meaning to try it for a while.

Code: Select all

Oh autogen, it used to work
Nice blended grass and sand and dirt
Oh autogen, it used to work
And now it don't work no more, no more
And now it don't work no more.
f
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

ended up doing it manually.
only took about an hour or two.
Locked