Hosting worlds on a "real" server

Forum Archive - from http://theuniversal.net
Locked
dazjorz
Posts: 105
Joined: Sun Jan 25, 2004 4:38 pm
Location: Netherlands
Contact:

Hosting worlds on a "real" server

Post by dazjorz »

I've been gone from this game for ages. Now I came back and I noticed Zaroba is running his world(s) (and possibly others, since I remember he was doing hosting for some other people as well, even for me at one point) on his home network.

Now I'd like to propose two things. First of all, I have a server (it's just a VPS, but it'll do) now on which I may host some The Universal worlds. Second, it's running Debian, so I'd like to opt in for becoming the Debian maintainer of the The Universal world server packages. (I'm still registered as a world owner.)

I'm wondering: How many resources does a world server need? Does it eat a lot of memory or something like that? If people are OK with paying one or two euro's a month (depending on the resources it needs) for hosting such a world server, I can do a few hardware upgrades if that's needed. Also in the end, if people like the idea, I may get a dedicated server hosting only The Universal world servers. What do you guys think?
User avatar
Mishka
Posts: 1894
Joined: Fri Dec 29, 2006 6:19 pm
Location: Treasure Planet. Pirate Headquarters.

Post by Mishka »

I'm wondering: How many resources does a world server need? Does it eat a lot of memory or something like that?
Not at all!
dazjorz
Posts: 105
Joined: Sun Jan 25, 2004 4:38 pm
Location: Netherlands
Contact:

Post by dazjorz »

I just noticed I couldn't try and find out myself, because the console server on Linux seems to be too old (glibc problems). Is DeVice still around to update and re-compile the packages or can I do that myself?

If I've got the sources, I could compile this into a nice Debian package which would set up the server with a simple dpkg -i theuniversal-server-0.nn.mm.deb... :)
User avatar
fhko
VIP
VIP
Posts: 930
Joined: Sun Mar 27, 2005 10:38 pm
Location: As I awake I find myself in a strange new place.

Post by fhko »

Sounds like a cool idea. Unless a world becomes really popular (more popular than any current world), I can't imagine hosting world would require a lot of bandwidth. I think most of the traffic ends up going to graphics file downloads.

Your sure TU's world server operates normally on Debian, right?
dazjorz
Posts: 105
Joined: Sun Jan 25, 2004 4:38 pm
Location: Netherlands
Contact:

Post by dazjorz »

fhko wrote:Your sure TU's world server operates normally on Debian, right?
Apart from that the current one seems to be too old, yeah. I'd need the sources to compile it, and since I heard mit is unavailable at the moment, who would I need to contact on this? :)
User avatar
Mishka
Posts: 1894
Joined: Fri Dec 29, 2006 6:19 pm
Location: Treasure Planet. Pirate Headquarters.

Post by Mishka »

dazjorz wrote:
fhko wrote:Your sure TU's world server operates normally on Debian, right?
Apart from that the current one seems to be too old, yeah. I'd need the sources to compile it, and since I heard mit is unavailable at the moment, who would I need to contact on this? :)

Mit is around. Avaibility.....don't really know.
dazjorz
Posts: 105
Joined: Sun Jan 25, 2004 4:38 pm
Location: Netherlands
Contact:

Post by dazjorz »

Ok, I've sent him an e-mail containing a link back to this topic, let's wait for his reply ;)
Locked