New idea For a test isle

Forum Archive - from http://theuniversal.net
Locked
User avatar
Arklari
Posts: 211
Joined: Wed Oct 15, 2003 7:14 pm
Location: In space

New idea For a test isle

Post by Arklari »

i was randomly thinking... what if we did an island kinda like this?

Start Cash:100k
Adverage build: 150k
Housing Costs:1k
Unemployment: 500s

hmmm and den

Unlimited families
Cheap weapons ;)

maybe needing a licence to shoot guns?

weapon changable
--------------------------------------------
next isle sugestion

(default stuff kinda like zoric 6)
Except for some differences, this is a lawless land
Island tax- 0%
Main Town- 100% con tax and 10%sales
Building a town is REALLY expensive (like all your start cash plus ;))
Water doesnt damage u
--------------------------------------------------------------
Next suggestion

Maybe have different town like teams??? (maybe ;))

Crimson Federation

Free Nations Union

and

Divine Neutrallity

Each Place can only build certain things in crimson and fnu, u can build anything in neutral area, however it is cheaper to build them in the Faction areas (ie weapons better in crimson fed).

dunno if this type of isle is down there with the warm shower stuff but,

;) just a thought.
User avatar
Tom
World Owner
World Owner
Posts: 623
Joined: Sat Oct 04, 2003 7:20 pm
Location: Down the battle cruiser

Post by Tom »

I'm thinking of using the differant area's for differant stuff idea (can be done with a land property, but hasn't been implemented yet) this would be nice as i could create a map with lots of differant islands and then only certain things on each.
Jeff
Posts: 31
Joined: Sun Nov 30, 2003 7:25 am
Location: Tuscon, AZ

Post by Jeff »

Actually, If I remember right, one of the previous Zoric versions was like that, with upped costs and such.
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

yes, i had tried to make an island with upped costs of everything...i think right before zoric 2
it was shot down by everybody due to "haveing only 10x'd the price of everything"
it was really no different from an island with everything being cheaper.

thier really is no differencce between starting with 10,000s and buildings costing around 50,000s and starting with 1000s and buildings costing 500s

true the price difference is thier, but if everything is multiplied by 100s, thier wont really be a time difference at all and thus will be just as easy. although 1d transfering would probably play a drastic, deadly role.
Locked