Software:Universal Client
Version Number:all
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Location
in game
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Description:
If you have the world rules setup so that you get inventory items from somebody when blowing them up and you have a full inventory when you blow up somebody, the items are still taken from the loosing player even though you can't claim them
why not make it so the loosing player doesn't loose items if the winner doesn't have room to hold them?
don't know if cargo capacity has the same effect or not. i'm guessing it does.
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Steps to Replicate: