The Universal on Myspace

Forum Archive - from http://theuniversal.net
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lazyredhead
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Post by lazyredhead »

flametard wrote:hmm. *checks twice* why didnt that url turn into a link?
u use this \ u gota use this /
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Jayecifer
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Post by Jayecifer »

No one will know what the Universal is without that information.
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flametard
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Post by flametard »

yeah, well, if you scroll to the right and click on the "click here to read about me" it explains more and also has FHKO's excellent video.

no one reads myspace pages anyway, they just look at the pictures. soon, I'll take some good pictures of the great stimutacs's HUMON form and post them in the pictures. with snazzy clothes and hip backgrounds, and photoshop all his blemishes out. cause no one bothers to look at a page unless its got pics of a "hawt" person.

hey its better than nothing.


*edit*

the page is best veiwed through firefox... IE messes up the layout : (
Last edited by flametard on Sun Dec 02, 2007 3:00 am, edited 1 time in total.
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zaroba
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Post by zaroba »

flametard wrote:soon, I'll take some good pictures of the great stimutacs's HUMON form and post them in the pictures.
i thought the objective of the myspace page was to help bring players to the game, not drive them away :P
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Jayecifer
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Post by Jayecifer »

I personally stopped having anything to do with the myspace account once your ignorance started to influence it's design.
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Zero_GT
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Post by Zero_GT »

If this works and there is a huge influx of people. How will you keep things like Orb quest a secret? Other wise I suppose it would be good to have more people. Maybe there would have to be 2 starting systems or something so new people don't get preyed or one system get to crowded.
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flametard
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Post by flametard »

jay, just wondering, whaddya mean by "my ignorance"? I'm not the best at artistic collaberations, so i did change the PW anyway. but thanks for the time u put into it. much appriciation. *bows in respect*


and zero, yah uh. it would be nice to get lots of ppl in the galaxy. I beleive MIT himself said something like we need LOTS more players. from what I've read, The galaxy can handle a MUCH MUCH larger load. Ive given a lot of thought to it and i feel like a subtle approach is the best way to get the attention of ppl on myspace. lots of text...bad. anything that looks like an ad site and not a real person...bad.

if anyone thinks my page wont do the trick, Myspace could use about 10 more TU sites anyway so i hope others take some innitiative and try to get our galaxy out there to the masses. whether it be by myspace, word of mouth, or holding up a cardboard sign on an on-ramp...

beleive ,acheive ,succeed! (norfolk public schools motto)
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morbydvisns
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Post by morbydvisns »

Image

that u?

such a lil dude =)
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zaroba
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Post by zaroba »

flametard wrote:if anyone thinks my page wont do the trick, Myspace could use about 10 more TU sites anyway so i hope others take some innitiative and try to get our galaxy out there to the masses.
heh, if your page works nicely, we could always have every game player create a replica of it so theres dozens of pages on myspace advertising :P


anyway, feel free to use any pics from tuwr if you want.

and if you need or want any text for the site, here is a review thing that i've had on my pc for quite a long while. no clue who made it or where it came from:

Code: Select all

The Universal is a free, massively-multiplayer online game set in a virtual 3d universe of worlds owned and run by other players. Created by Games For May, an independent team of volunteers from the games industry, The Universal brings a totally unique approach to the popular massively-multiplayer gaming genre.

"The Universal is completely free to play, unlike other titles that charge players to maintain their alternative virtual lives," said Mitchell Goodwin, creator and lead programmer. "What’s more, The Universal gives players a unique chance to participate in game design and development without needing any programming knowledge. Other games let you customise your character: we offer the potential for players to own and customise an entire world in the game universe."

The Universal will run on a low-spec Windows PC with a fast dial-up or (preferably) a broadband Internet connection. To get started, players just need to download the client software from The Universal website, http://theuniversal.net.

Endlessly varied free gaming: when you first play the game, you start in space in a single star system, with a range of worlds to visit and explore. By playing on worlds you can earn galactic credits which you can use to improve your space vehicle, fly to new star systems and…well, that depends on what you find when you get there. Each world can be a totally different experience: some are cool, some are weird, some are easy, some are dangerous, and some are just daft places to sit and chat to your mates while you watch monkeys playing in the sun. If you don’t like what you see on one planet, you can just launch your spaceship and play somewhere else.

In-depth economy: trading is an important part of many worlds. Players start with a set amount of cash (Sheckles and Denari, the standard units of planetary currency in the game) and can trade in almost anything to build up their business empire. Players can also use cash to upgrade their vehicles, buy handy goodies like radars and jetpacks and add weapons and ammo to their characters. 

Free-form combat: worlds in The Universal can include land, sea and air combat as well as "robocrow" fighting – fast-paced, top-down arcade style shoot-em-up action. Combat can be first-person or third-person, with a wide range of camera settings, and with Deathmatch (over minutes, hours, days or even weeks), Capture the Flag, King of the Hill and other modes, there are loads of game styles to keep bloodthirsty players happy. 

Racing: racing games feature on many worlds as players compete to get anything from an F1 car to a tractor through the checkpoints, either against other players or against the clock, with prizes for winning races and getting the best lap times.

Bizarre subgames: there’s nothing quite like Hornball. With two goals, two teams and a large bouncing ball, players have to use the horns on their vehicles to honk the ball into the net to score points. If you haven’t seen six tractors vying for position to honk it in from twenty yards, you simply haven’t lived. But that’s nothing compared to Ultrakricket. Forget the familiar thwack of leather on willow – in The Universal, you get the not-so-familiar thwack of grenade on druid, and the occasional massive explosion when the ball goes off. 

Going down the pub: every gamer needs a break from time-to-time, and many worlds in The Universal include a pub that sells virtual beer and provides a range of familiar distractions: arcades, quiz machines, chess and pool, with more being added all the time. 

Chat and music: The Universal includes a built-in chat client and music player for .mp3, .wav and .ogg files, and allows world owners to stream radio channels to the players on their world. There’s no need to run additional chat and music software – you can do it all from within game, or just minimise the game to a window (or the Windows taskbar) and use it as dedicated chat and music player software. 

Be the mad creator: not only do you get the run of an entire virtual universe, but it’s possible to own your own planet and customise it almost any way you like. Each world in the universe is owned and run by other players, which means every world you visit is like a 3d equivalent of a website, blog and multimedia gallery, all rolled up into a big game-shaped ball. World owners get the immense kudos of controlling the destiny of players on an entire virtual planet, and get to exercise their powers of game design without programming experience or knowledge of 3d modelling and game artwork. Almost everything on a world can be controlled through simple settings, from the strength of gravity to the effects of starvation, from tax bands to the colour of the sky.
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lazyredhead
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Post by lazyredhead »

morbydvisns wrote:Image

that u?

such a lil dude =)
hes a 5-7 year old XD
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Mishka
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Post by Mishka »

lazyredhead wrote:
morbydvisns wrote:Image

that u?

such a lil dude =)
hes a 5-7 year old XD

:shock: :shock:
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Alfred
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Post by Alfred »

hes a 5-7 year old XD
Well he is in that picture a least :wink:

Wonder how long ago it was taken?My guess is around 20yrs ago lol,but then I know him in RL,so it really isn't a guess so much.
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