People are Invisble in space
People are Invisble in space
Software:Universal Client
Version Number:0505
________________________________________________________________________
Location
In space
________________________________________________________________________
Description:
Several people who are in the system don't show up either on screen or in the list,Other's seem to see them.People that are invisible to me can't see me either.At one point Decahwn was apparently firing lasers on Morbydvisns,I couldn't see Deca but when I crossed his line of fire(which I also couldn't see)red alert popped up.Neither Morbydvisns or my shields were visibly flaring either.
________________________________________________________________________
Steps to Replicate:
?
Version Number:0505
________________________________________________________________________
Location
In space
________________________________________________________________________
Description:
Several people who are in the system don't show up either on screen or in the list,Other's seem to see them.People that are invisible to me can't see me either.At one point Decahwn was apparently firing lasers on Morbydvisns,I couldn't see Deca but when I crossed his line of fire(which I also couldn't see)red alert popped up.Neither Morbydvisns or my shields were visibly flaring either.
________________________________________________________________________
Steps to Replicate:
?
-
- Posts: 48
- Joined: Mon Apr 16, 2007 6:01 am
Found (and fixed) a couple of nasty bugs in the peer-to-peer connection stuff - this should hopefully make things a lot better now (0.51.8 )
There is still one bit of the connection process that can be affected by packetloss.. but it should be pretty rare. (and will be fixed properly for 0.51.9)
Note that all connected players will need to be on 0.51.8 - anyone with the old client still might not show up. Note also that there are always going to be some occasions (particular configurations of firewall or LAN setup), which just won't allow the peer-to-peer connections needed to view ppl in space - but again, these should be quite rare.
There is still one bit of the connection process that can be affected by packetloss.. but it should be pretty rare. (and will be fixed properly for 0.51.9)
Note that all connected players will need to be on 0.51.8 - anyone with the old client still might not show up. Note also that there are always going to be some occasions (particular configurations of firewall or LAN setup), which just won't allow the peer-to-peer connections needed to view ppl in space - but again, these should be quite rare.
-
- Posts: 534
- Joined: Thu Nov 23, 2006 3:20 pm
Sometimes I see somebody talking to another person wich I can't see at all, I can't see their ships and what they write and so that person talking appears to be talking alone and sometimes I just ask: Who the hell are you talking to?Mit wrote:How are you verifying they're in the same system as you? Is it people on your chat channel(s)?As of today I still am not seeing some people in space!Not fixed yet!
Are any of the people you can't see connected locally to you (i.e. on the same LAN ) ?
Then they say a name, wich I can't see on the player list.
-
- Posts: 534
- Joined: Thu Nov 23, 2006 3:20 pm
- Max Brown
- Posts: 88
- Joined: Tue Nov 20, 2007 10:54 am
- Location: Obninsk science-city (Russia, region 40)
- Contact:
Today i sew this bug in all its beauty. Two computers in the same LAN could not see each other though the distance between them was less than 2 meters.Mit wrote:How are you verifying they're in the same system as you? Is it people on your chat channel(s)?
Are any of the people you can't see connected locally to you (i.e. on the same LAN ) ?
I am shocked. This mistake make faction interaction absolutely impossible!
Mit, i ask you very much to correct a bug quicker...
- Max Brown
- Posts: 88
- Joined: Tue Nov 20, 2007 10:54 am
- Location: Obninsk science-city (Russia, region 40)
- Contact:
Today i sew this bug in all its beauty. Two computers in the same LAN could not see each other though the distance between them was less than 2 meters.Mit wrote:How are you verifying they're in the same system as you? Is it people on your chat channel(s)?
Are any of the people you can't see connected locally to you (i.e. on the same LAN ) ?
I am shocked. This mistake make faction interaction absolutely impossible!
Mit, i ask you very much to correct this bug quicker...
- Max Brown
- Posts: 88
- Joined: Tue Nov 20, 2007 10:54 am
- Location: Obninsk science-city (Russia, region 40)
- Contact:
I can give a more exact information about configuratiom of 2 computers, which can't see each other in space:
Alex Lapsar:
Pentium 4 2.6 GHz, 512 RAM, Radeon 9200 SE, net rtl8139, WinXP-E licensed,
firewall Kerio with rule: "source 192.168.10.165, destination internet,
service any, action permit, NAT for outgoing interface".
Firewall showed, that application Theuniversal.ex use UDP port 2558
Max Brown:
AMD Athlon 64 X2 4800+, 2Gb RAM, Radeon 9250, emulated Windows 2000, USB highspeed CDMA modem AnyData, firewall AtGuard switched off.
When firewall was switched on, it showed, that application Theuniversal.ex use UDP port 1124
In both cases, TheUniversal client 0.51.9
Maybe, the problem is that the ports haven't match?
And two another computers, which haven't see each other, was 2 office computers, something like Pentium-4 2 GHz, connected to Internet via corporate network with configuration, which i don't know.
Alex Lapsar:
Pentium 4 2.6 GHz, 512 RAM, Radeon 9200 SE, net rtl8139, WinXP-E licensed,
firewall Kerio with rule: "source 192.168.10.165, destination internet,
service any, action permit, NAT for outgoing interface".
Firewall showed, that application Theuniversal.ex use UDP port 2558
Max Brown:
AMD Athlon 64 X2 4800+, 2Gb RAM, Radeon 9250, emulated Windows 2000, USB highspeed CDMA modem AnyData, firewall AtGuard switched off.
When firewall was switched on, it showed, that application Theuniversal.ex use UDP port 1124
In both cases, TheUniversal client 0.51.9
Maybe, the problem is that the ports haven't match?
And two another computers, which haven't see each other, was 2 office computers, something like Pentium-4 2 GHz, connected to Internet via corporate network with configuration, which i don't know.