Code For Ranks

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Rikku
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Code For Ranks

Post by Rikku »

is there a code for peoples ranks to go up by what they do like by:
so many kudos=rank
so many kills=rank
so many deaths=rank
some item=rank
some vehicle=rank
some skill=rank
some job=rank
anyone of these have a code
also on the so many deaths i mean like rank go down of something like that
so do any of these have codes?
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zaroba
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Post by zaroba »

do you mean ranks like knight/god/op/etc?
there isen't anyhting for that coded yet, but some workarounds are possible.
like, could use the event script to have a player buy an item that makes them a knight/op/whatever.


besides that, theres player levels (like syv/republic have)
but those are also used with level items, not with job/etc yet.
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Rikku
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Post by Rikku »

yes i mean ranks like god knight op sysop and even maybe owner! well i guess ill post a game script like that in future request forum!
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morbydvisns
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Post by morbydvisns »

im setting up BongsFunZone like that.. right now players can work to earn a knight status, will have God in soon, and as soon as building trigger events work and some other upcoming scripting features will have advancement promotions to Op and Sys available, using *setauth commands in various events scripts
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Rikku
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Post by Rikku »

oh i didnt know that but like is there a code like this

Code: Select all

player gets 100kudos(whatever that code is) %player%
*setauth god 
*grantcash 2000
something like that possible ???
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morbydvisns
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Post by morbydvisns »

Code: Select all

Event( "Buildingdestroyed", "21" )
{
*command=knight %player%
*command=Congratulations on your status enhancement.  Please relog for changes to show.
*command=say %player% has received a status enhancement and is now a Knight.
*command=effect %player% 2
*command=grantskill %player% Progression Pt2
*command=grantcash %player% 2500
*command=grantkudos %player% 2
*command=resetpos %player%
}
heres an example of my knighting event.
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Rikku
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Post by Rikku »

Code: Select all

Event (   "100", "kudos"    )
{
*command=god %player%
*command=Congratulations on your status enhancement.  Please relog for changes to show. 
*command=say %player% has received a status enhancement and is now a God
*command=grantcash %player% 5000
*command=grantskill %player% Master Sailor
*command=grantkudos %player%  10
}

this work?
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zaroba
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Post by zaroba »

nah, theres nothing in place yet to initiate a script based on the number of kudos a player has.
and God would have to be changed to Deify, which is the command to make a player a god.
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Rikku
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Post by Rikku »

oh ok! well hope they change that soon!
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