Software:Universal Client
Version Number:
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Location
any planet
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Description:
building trigger activation doesnt trigger script for
Event( "BuildingTriggered", <BUILDING_TYPE> )
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Steps to Replicate:
Event( "BuildingTriggered", <BUILDING_TYPE>
- morbydvisns
- Posts: 1889
- Joined: Sun Jan 30, 2005 12:51 am
fixed 0.53.2
(was working in certain circumstances (trigger codes/params etc) but not in most, aye..)
note also that i've changed the behaviour of 'trigger code 0' - which now does nothing other than triggering the script event. (previously it caused the building to explode, which ive moved to code 10 now instead)
(was working in certain circumstances (trigger codes/params etc) but not in most, aye..)
note also that i've changed the behaviour of 'trigger code 0' - which now does nothing other than triggering the script event. (previously it caused the building to explode, which ive moved to code 10 now instead)