How do you
- Von Stnk
- Posts: 32
- Joined: Sun May 13, 2007 11:16 pm
- Location: Ummmmm........Don't Really Know
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How do you
fit the bitmap images with the atms from zarobas site its for my planet plz help a brother?
you stick the texture on the right side with the model on the left side.
usually best to rename them as you download them so the model and texture have matching names to make it weasier t oassign them.
just put them into your servers data/models/(whatever) folder, bldgs for buildings, vhcls for vehicles.
then on the server, for vehicle models open the tools menu and select the model selector. click the refresh list button (only need to do it when you add/remove models/textures) and assign the models and textures to whatever vehicle. for buildings open the tools menu and select the buildings editor. double click a building and in the pop up window hit refresh list (only need to do it when you add/remove models/textures), then locate and model and texture in the list and double click on it to set the building to have that model and texture. then click ok
usually best to rename them as you download them so the model and texture have matching names to make it weasier t oassign them.
just put them into your servers data/models/(whatever) folder, bldgs for buildings, vhcls for vehicles.
then on the server, for vehicle models open the tools menu and select the model selector. click the refresh list button (only need to do it when you add/remove models/textures) and assign the models and textures to whatever vehicle. for buildings open the tools menu and select the buildings editor. double click a building and in the pop up window hit refresh list (only need to do it when you add/remove models/textures), then locate and model and texture in the list and double click on it to set the building to have that model and texture. then click ok
probably don't have the right textures with the right models
since on the site, in each catagory, the models/textures start at 001 and count up, it'd be easy to accidently overwrite a previous model with a new one (like...001.atm from the Cars section with the 001.atm from the Trucks section)
hence the reason its usually good to rename them when you download them.
when you go to download, and your pc prompts you for a location, type in a different name for the file before hitting save.
guess i *could* fix that by having all the models count instead of only counting per catagory, but its so much easier since serverside the files are sorted the same way as they are in the download section catagories.
since on the site, in each catagory, the models/textures start at 001 and count up, it'd be easy to accidently overwrite a previous model with a new one (like...001.atm from the Cars section with the 001.atm from the Trucks section)
hence the reason its usually good to rename them when you download them.
when you go to download, and your pc prompts you for a location, type in a different name for the file before hitting save.
guess i *could* fix that by having all the models count instead of only counting per catagory, but its so much easier since serverside the files are sorted the same way as they are in the download section catagories.
- Von Stnk
- Posts: 32
- Joined: Sun May 13, 2007 11:16 pm
- Location: Ummmmm........Don't Really Know
- Contact:
Zar what i mean is i have a izma.atm and a izma.bitmap but they dont fit like the colors dont match the models! Also there the same bitmap image and atm model but the colors dont fit on the atm and i save stuff like izma.bitmap and izma.atm btw, so why does it not fit
From,
A pansy off monkey!
Omg you cant say pis_sed
From,
A pansy off monkey!
Omg you cant say pis_sed