
also: http://www.freewebs.com/universalforums (for good forums)
Fooli wrote:for...
Fooli wrote:to create model files in the game's own .atm format. You do that by loading .x or .3ds files, and saving them as .atm.
Secondly, to edit existing .atm files: usually to make them bigger or smaller. That's just a case of loading an .atm file, fiddling with it and re-saving it.
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