i don't have any photos of RB4 or any of the early RR worlds that I can find, but...
Reina Roja 4: aside from the bad move on my part lining up that wall texture to the mapping, i'd say the prettiest thing i made. that and the weapons and armor ratios actually seemed to almost work really well for a day or two there.
RR 3 was a really brief econ that got scrapped for rb2 or 3, after initially being testcrap for landscape textures. That was around the time the druid stuff was still pretty new.
RR 2 was a bunch of 2d drawings slapped on flat planars, where the whole community banded together to build a single boat. qwerty was the guy that got the first boat, and went on an exploratory adventure to gather resources for the folks back home.
RR 1 was the giant maze of walkways with all the clear-tile "windows" and the gigantic sheep in the middle, racetracks all around. no rules, no real gameplay, just leisure crap.
Reine Blanche 1: castles and framerate killage
Reine Blanche 2: the one people talk fondly about but was a full time job of problems.
Reine Blanche 3: my personal favorite to host. I think there was one ban, and most stuff went off without a hitch.
RB4 was the one with the french politicians for team names. You were either a Chiraci and had tanks in a big grassy valley, a Sarkozy and drove boats and jetskis around a red volcanic area full of steam vents, or a...I forget the last one, but it was in snowy mountains and you had crows and planes. super high resource requirements, massive map, etc.
If you missed any of 'em, I'm sure you didn't miss much
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