Bongtrek:Alpha

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morbydvisns
Posts: 1889
Joined: Sun Jan 30, 2005 12:51 am

Bongtrek:Alpha

Post by morbydvisns »

Currently a very basic version of Bongtrek (System M-183) is up and playable. Though the planet will ultimately end up being a planet-hosted space trading game, current features of development are limited in it, so i set up a simple .isl so people can get a feel for it.


Trimming it down to the core, its basically a big crow fighting game. Upon landing you will see a Team Selection Screen. Team 1-4 selections. Currently the .team command works ingame to swap but will soon be restricted.

you will (SHOULD) find yourself in orbit of or near your home planet. F8 toggles planet orbit. Viewing the map (f7) will show a map full of planets, and a color key at the top of what planets belong to what team. Grey planets are 'neutral'.

Right now the basics of playing are 1: Enter orbit of home planet. 2: load marines 3:deploy marines on neutral planet until marines are depleted 4: Capture Planet for your team. you can then use the marines from there and/or your home planet to capture all of the planets to win the game.

the .crow# command is free for use. Crow 1 and 2 are setup pretty well functional, just enough to make the game work though. Also Crow 8 (*this crow must be used to capture the target planet*).

There are weapons setup, not sure how balanced they are until some ppl et in there and play around. im sure they are pretty well way off tho :D

Marines generate at varying rates and amnts/max. there are 4 types of planet, a basic, simple to capture with a few marines, federation home planet, that holda bit more marines, pirate outpost planet that hold like 300, and generate rather quickly, and a military outpost planet that also hold and gain a high amnt/rate. All the numebrs there are random but ballpark.

Deplete enemy planets marines to turn their planet to neutral. Your crow will receive damage from planet defenses when in orbit of their planets. Orbiting a team planet will recover damage, however.

As more features are avbl, things like planetary trading will be worked in, planet to space station, and more little interesting things i could scheme up in there =)

come play around, it shold be pretty basic and easy to do right now, ill be around doing some tweaks on it here n there.


bongz
Last edited by morbydvisns on Sun Apr 08, 2007 5:16 pm, edited 1 time in total.
User avatar
morbydvisns
Posts: 1889
Joined: Sun Jan 30, 2005 12:51 am

Post by morbydvisns »

ok i got this up again, didnt realize it wasnt connecting to the galaxy until i tried to go to it yesterday. This sure could use some testing id like to get this place fully functional soon (as soon as mit gets it fixed back for me XD). Right now its a very basic functional framework for the planet. As features become available again, things will be added. This would be a good time to get the crows and weapons balanced.
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