I know i've discussed this with a few people already in the game but i've got it all set up perfectly. Last week i was playing around in space and although i tried to land on several planets it wouldn't load them. This week, trying again out of curiosity, i managed to load Zoric and although it did have to save all of the textures it worked fine. I've just been on and in some parts like when it is loading the textures it can lag slightly, it normally is as fine as normally playing. I'm really surprised about this and that it doesn't lag much.
As anybody else tried this? It can be kinda useful... well at least for me on Mondays when im at a different computer.
Game installed on a USB Pen Drive
- Magicfinger
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Thanks. I've got it all working anyway and somehow, the textures don't have to re-load like i thought they would. Either they're hidden somewhere on the usb drive or in a temporary folder on this computer. I'd like to avoid having it use the computer's disk space if possible all together, it'd be kewl to have it run independantly. And the speed seems quite amazing to what i thought it would be. Everything runs fine now and mine is a little outdated (1GB USB Stick). I'm not sure how fast the others go compared to mine but it runs smoothly so far.Magicfinger wrote:Theoretically there is no reason why the game wouldn't run from a USB Stick, it only creates 1 registry entry on install and the isn't actually required for the running of the game, its only a system identifier.
The major problem will always be the read/write speed of the drive.
Still best of luck
The installer doesn't take up much space and neither does the textures to my knowledge so this could even possibly fit on most MP3 Players which might even be faster than USB Sticks because of the data required (not sure if computer's loads music in one bulk or through a constant stream). There must be better methods, any suggestions?
- Magicfinger
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check out the path .... \Clients\Data\Textures on the USB Drive.Gavinbaisk wrote: Either they're hidden somewhere on the usb drive
ive just looked at my game folder it contains the full uncompiled source code, 2 compiled clients a couple of compiled world servers all the models/texture and maps from most of the worlds and from space and it still is less than 600mb
Its good to hear that it plays ok it was one of the things i always meant to do just to see if it would work but never quite go the time