vehicles don't pitch/roll on buildings

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zaroba
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vehicles don't pitch/roll on buildings

Post by zaroba »

Software:Universal Client
Version Number:49.8
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Location
in-game
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Description:
when useing collision mode 7, if you drive onto a building, the vehicle will remain oriented the way it was on the landscape before going onto the building instead of rolling/pitching to match the building undernieth it.

Image
notice how the vehicle is pointed up instead of down like the slope of the building. it came off the landscape pointed up and stayed up.

Image
here the vehicle should be leaning to the side due to the slope of the buildings roof.
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Steps to Replicate:
build a building on some hilly land
turn on collision mode 7
drive onto the building
notice how no matter how the surface is of the building, the vehicle stays tilted the way it was on the landscape.
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Mit
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Post by Mit »

check your vehicle type ? vehicle type 0 tells the system that you're in a 'humanoid' type vehicle which would behave like that. just tested with the (vehicle type 1) vehicles on zion and it seems to work ok for me.

there is currently, however, a similar effect happening in collision mode 5, as i havent yet implemented the wheeled-collision response for that mode, but thats a 'feature request' rather than a bug anyway ;]
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zaroba
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Post by zaroba »

ahh, yea, that was it.
siilly me :P

ty
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