Software:Registered Server
Version Number:current
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Location
auto turrets
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Description:
turrets seem to use weapon 3 and only weapon 3. knowbase sais defense weapon/trigger defines weapon number. i tried 2 diff turret buildings with 2 diff weapon specifications and they both used the weapon that was on weapon slot 3 only
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Steps to Replicate:
auto turret weapons
I found a few turret problems before Xmas and added them the old bugtracking system - the one mit never looked at :) So to combine into a single turret bug thingy...
- if fire=lob, the animations stop playing
- if object=projectile, the projectile model doesn't display
- trigger frames may be broken entirely, or just broken on turret animations
- turret animations on auto-turrets don't play
(See here for the old post )
- if fire=lob, the animations stop playing
- if object=projectile, the projectile model doesn't display
- trigger frames may be broken entirely, or just broken on turret animations
- turret animations on auto-turrets don't play
(See here for the old post )